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Pull requests: bevyengine/bevy

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Pull requests list

Replace BTreeMap with IndexMap for stored ScheduleBuildPasses A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21930 opened Nov 24, 2025 by ItsDoot Loading…
Pull Schedules::ignored_scheduling_ambiguities into a separate resource and avoid unnecessary allocation A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21929 opened Nov 24, 2025 by ItsDoot Loading…
Update lz4_flex requirement from 0.11 to 0.12 C-Dependencies A change to the crates that Bevy depends on
#21928 opened Nov 24, 2025 by dependabot bot Loading…
Bump actions/checkout from 5 to 6 C-Dependencies A change to the crates that Bevy depends on
#21927 opened Nov 24, 2025 by dependabot bot Loading…
Avoid reading the entire asset into memory during asset processing. A-Assets Load files from disk to use for things like images, models, and sounds C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21925 opened Nov 24, 2025 by andriyDev Loading…
Use u16 indices if possible in mesh primitives
#21924 opened Nov 24, 2025 by beicause Loading…
BuilderSystem for easier system builder construction
#21923 opened Nov 24, 2025 by ecoskey Loading…
GridTrack::percent(): Clarify value range
#21922 opened Nov 23, 2025 by tjamaan Loading…
Solari fix specular BRDF NaNs A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21921 opened Nov 23, 2025 by JMS55 Loading… 0.18
Issue 10685 A-Assets Load files from disk to use for things like images, models, and sounds C-Performance A change motivated by improving speed, memory usage or compile times C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#21920 opened Nov 23, 2025 by ZackaryRippee Loading…
Fix solari GI shadow regression A-Rendering Drawing game state to the screen P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21919 opened Nov 23, 2025 by JMS55 Loading… 0.18
Fix dead freedesktop desktop-entry spec link.
#21918 opened Nov 23, 2025 by raldone01 Loading…
More flexible SystemInput
#21917 opened Nov 23, 2025 by ecoskey Loading…
Support StaticSystemInput in more places A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21916 opened Nov 23, 2025 by chescock Loading…
Resolve BorderRect ambiguity
#21915 opened Nov 23, 2025 by ickshonpe Loading…
draft of bevy_physics_types
#21912 opened Nov 23, 2025 by lizelive Draft
11 of 23 tasks
UI scrollbars clipping fix A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21910 opened Nov 22, 2025 by ickshonpe Loading…
ForwardDecal: Allow custom alpha mode and fix using with OIT A-Rendering Drawing game state to the screen D-Shaders This code uses GPU shader languages S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21909 opened Nov 22, 2025 by beicause Loading…
Solari: Improve specular GI A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21907 opened Nov 21, 2025 by JMS55 Draft 0.18
Constify Rect A-Math Fundamental domain-agnostic mathematical operations D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#21905 opened Nov 21, 2025 by ickshonpe Loading…
Solari: Prevent world cache cells from keeping each other alive infinitely A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21904 opened Nov 21, 2025 by JMS55 Loading… 0.18
ComputedNode box model helper functions A-UI Graphical user interfaces, styles, layouts, and widgets D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21903 opened Nov 21, 2025 by ickshonpe Loading…
Automatic scrollbar rendering A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21897 opened Nov 20, 2025 by ickshonpe Loading…
Text gizmos
#21895 opened Nov 20, 2025 by ickshonpe Draft
ProTip! Adding no:label will show everything without a label.