Skip to content

Pull requests: bevyengine/bevy

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Sort

Pull requests list

Implement Serialize/Deserialize for entity collections A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#17620 opened Jan 31, 2025 by Jondolf Loading… 0.16
Extract sprites into a Vec A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17619 opened Jan 30, 2025 by ickshonpe Loading… 0.16
Fix access checks for DeferredWorld as SystemParam. A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples P-Unsound A bug that results in undefined compiler behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17616 opened Jan 30, 2025 by chescock Loading…
Fix update_image_content_size_system to use the camera target's scale factor A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17614 opened Jan 30, 2025 by ickshonpe Loading…
Remove unsound SystemParam impl for DeferredWorld A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide P-Unsound A bug that results in undefined compiler behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#17609 opened Jan 30, 2025 by ItsDoot Loading… 0.16
Query by Indexed Component Value A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#17608 opened Jan 30, 2025 by bushrat011899 Loading…
Support decibels in bevy_audio::Volume A-Audio Sounds playback and modification C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#17605 opened Jan 29, 2025 by mgi388 Loading…
Fixes #16480: Prevent exponential denormalization on Transform::rotate_axis A-Math Fundamental domain-agnostic mathematical operations A-Transform Translations, rotations and scales C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#17604 opened Jan 29, 2025 by Novakasa Loading…
Encapsulate cfg(feature = "track_location") in a type. A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#17602 opened Jan 29, 2025 by chescock Loading…
Implementing Reflect on *MeshBuilder types A-Math Fundamental domain-agnostic mathematical operations A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17600 opened Jan 29, 2025 by eckz Loading…
Fixing ValArithmeticError typo and unused variant A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17597 opened Jan 29, 2025 by eckz Loading…
Fix Taffy viewport node leaks A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17596 opened Jan 29, 2025 by ickshonpe Loading… 0.15.2
implement UniqueEntitySlice A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17589 opened Jan 28, 2025 by Victoronz Loading…
Remove rounding from OrthographicProjection::update and some tidyin… A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17588 opened Jan 28, 2025 by hukasu Draft
Use more headers in AsBindGroup docs A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17586 opened Jan 28, 2025 by IceSentry Loading…
Name component simplification A-Animation Make things move and change over time A-ECS Entities, components, systems, and events A-glTF Related to the glTF 3D scene/model format C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Contentious There are nontrivial implications that should be thought through
#17582 opened Jan 28, 2025 by eckz Loading…
don't use bevy_pbr for base bevy_gizmos plugin A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17581 opened Jan 28, 2025 by rambip Loading…
Store UI render target info locally per node A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times C-Usability A targeted quality-of-life change that makes Bevy easier to use
#17579 opened Jan 28, 2025 by ickshonpe Loading…
Improve ergonomics of platform_support's Instant A-Time Involves time keeping and reporting C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy D-Unsafe Touches with unsafe code in some way O-Embedded Weird hardware and no_std platforms S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#17577 opened Jan 28, 2025 by Mathspy Loading…
generic component propagation A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17575 opened Jan 28, 2025 by robtfm Loading…
Smarter testbeds A-Build-System Related to build systems or continuous integration S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#17573 opened Jan 28, 2025 by mockersf Loading…
Fix cursor hotspot out of bounds when flipping
#17571 opened Jan 28, 2025 by mgi388 Loading…
Automatically enable portable-atomic when required A-Utils Utility functions and types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-Embedded Weird hardware and no_std platforms S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#17570 opened Jan 28, 2025 by bushrat011899 Loading… 0.16
Synchronized component registration A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#17569 opened Jan 28, 2025 by ElliottjPierce Loading…
ProTip! no:milestone will show everything without a milestone.