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Issues: TheYellowArchitect/doubledamnation
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Linux Port
linux
Anything related exclusively to the linux build
#53
opened Aug 26, 2022 by
TheYellowArchitect
2 of 5 tasks
Truly Meta Dialogue Continuation
dialogue
Anything related to death or level or midlevel or powerup dialogues
#52
opened Aug 26, 2022 by
TheYellowArchitect
Secret Ending 1 - Alternative Intro Voiceline Swap
low priority
Not important or to be focused
#51
opened Aug 26, 2022 by
TheYellowArchitect
Pre-Final Level Music Fade-Out
audio
Anything related to music/sfx/voiceacting
low priority
Not important or to be focused
#50
opened Aug 26, 2022 by
TheYellowArchitect
Automatic Level Load
dialogue
Anything related to death or level or midlevel or powerup dialogues
good first issue
Good for newcomers
low priority
Not important or to be focused
#49
opened Aug 26, 2022 by
TheYellowArchitect
Detect Controller Disconnection
input
Anything related to controller or keyboard input
low priority
Not important or to be focused
#48
opened Aug 26, 2022 by
TheYellowArchitect
Level Editor - Pause to disable grabbing/removing tiles
bug
Something isn't working
good first issue
Good for newcomers
level editor
Anything related to the level editor
low priority
Not important or to be focused
#47
opened Aug 26, 2022 by
TheYellowArchitect
Level Editor - On Insanity, disable enviromental VFX
aesthetics
Anything related to pure visual (that isn't rendering related)
good first issue
Good for newcomers
level editor
Anything related to the level editor
low priority
Not important or to be focused
#46
opened Aug 26, 2022 by
TheYellowArchitect
New Voicelines
audio
Anything related to music/sfx/voiceacting
dialogue
Anything related to death or level or midlevel or powerup dialogues
low priority
Not important or to be focused
#45
opened Aug 25, 2022 by
TheYellowArchitect
12-Player Online Multiplayer - Soulseek Mode
level editor
Anything related to the level editor
netcoding
Anything related to networking or online multiplayer
new feature
New feature or request
#43
opened Aug 13, 2022 by
TheYellowArchitect
ONLINE MULTIPLAYER
needs more info
Lacking enough information
netcoding
Anything related to networking or online multiplayer
new feature
New feature or request
performance
Anything related to optimization or FPS
#42
opened Aug 13, 2022 by
TheYellowArchitect
2 of 6 tasks
Position Sync takes too much bandwidth
low priority
Not important or to be focused
netcoding
Anything related to networking or online multiplayer
performance
Anything related to optimization or FPS
#41
opened Aug 12, 2022 by
TheYellowArchitect
Physics Engine linked to Framerate
high priority
Very important, heavily influences the game, must be looked ASAP
player movement
Anything related to the core movement of the player (e.g. velocity or acceleration or animationcanc)
#40
opened Aug 12, 2022 by
TheYellowArchitect
Disable Editor Analytics
needs more info
Lacking enough information
privacy
Anything related to data generated by the user
#39
opened Aug 11, 2022 by
TheYellowArchitect
Disable User Analytics
privacy
Anything related to data generated by the user
unity engine
Anything related to Unity Engine itself
#38
opened Aug 11, 2022 by
TheYellowArchitect
Level Editor - Pausing Enemies
bug
Something isn't working
enemy ai
Anything related to the logic and behaviour of monsters
level editor
Anything related to the level editor
unity engine
Anything related to Unity Engine itself
#37
opened Aug 11, 2022 by
TheYellowArchitect
Monsters hugging/camping walls (sidewalled bug)
bug
Something isn't working
enemy ai
Anything related to the logic and behaviour of monsters
high priority
Very important, heavily influences the game, must be looked ASAP
#36
opened Aug 11, 2022 by
TheYellowArchitect
Level Editor - Play Mode Disabling Closest-to-warrior Tiles
bug
Something isn't working
level editor
Anything related to the level editor
low priority
Not important or to be focused
#35
opened Aug 11, 2022 by
TheYellowArchitect
Lengthy Gray Screen Loading on Boot
bug
Something isn't working
needs more info
Lacking enough information
performance
Anything related to optimization or FPS
UI
Anything related to User Interface (e.g. menu)
#34
opened Aug 11, 2022 by
TheYellowArchitect
Client Monsterkill Desync
bug
Something isn't working
low priority
Not important or to be focused
netcoding
Anything related to networking or online multiplayer
#33
opened Aug 11, 2022 by
TheYellowArchitect
NG+ Auto-Connect
netcoding
Anything related to networking or online multiplayer
new feature
New feature or request
#32
opened Aug 11, 2022 by
TheYellowArchitect
Synchronize Credits
input
Anything related to controller or keyboard input
low priority
Not important or to be focused
netcoding
Anything related to networking or online multiplayer
#31
opened Aug 11, 2022 by
TheYellowArchitect
Level Skip - Cutscene Dialogue(?)
bug
Something isn't working
dialogue
Anything related to death or level or midlevel or powerup dialogues
low priority
Not important or to be focused
needs more info
Lacking enough information
netcoding
Anything related to networking or online multiplayer
#30
opened Aug 11, 2022 by
TheYellowArchitect
Level Skip - Entire Level Skip (via boatsync)
bug
Something isn't working
dialogue
Anything related to death or level or midlevel or powerup dialogues
needs more info
Lacking enough information
netcoding
Anything related to networking or online multiplayer
#29
opened Aug 11, 2022 by
TheYellowArchitect
Level Skip - Dialogue Stuck
bug
Something isn't working
dialogue
Anything related to death or level or midlevel or powerup dialogues
needs more info
Lacking enough information
netcoding
Anything related to networking or online multiplayer
#28
opened Aug 11, 2022 by
TheYellowArchitect
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