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Fix missed RedrawRequested and WindowCloseRequested events with UpdateMode::Reactive (part 2) [ADOPTED] #20624
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This fixes RequestRedraw events that can be missed in `about_to_wait()` which was reading from the cursor before `run_app_update()` is called. This adds a subsequent read to update the redraw_requested flag if any `RequestRedraw` were sent. Was reported in bevyengine#16817
They are now read after the world update.
Pressing the window close button when in a reactive UpdateMode isn't handled until the reactive wait timeout is triggered or the user triggers some other device event. This change adds an explict check for the WindowCloseRequested event to trigger another app update to process it.
tychedelia
approved these changes
Aug 21, 2025
Using an AMD Radeon RX 7900 XTX (RADV NAVI31):
|
Not that informative, but just for conformation. Runs fine as specified on my system Win11/AMD Ryzen 7/Radeon 780M |
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A-Windowing
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