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Portal
Vicious Squid edited this page Jun 11, 2026
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Portals act as windows which the player can step through. Use this to make endless corridors or similar confusing designs.
Renderer intensive, use sparingly
Also see: portal-specific console commands
Attach to mover-
Portal Target- Name of partner Portal ActiveAngleColorHeightVisibleWidth
| Input | Description |
|---|---|
Enable |
Sets active to True and triggers the OnActivate event |
Disable |
Sets active to False and triggers the OnDeactivate event |
Toggle |
Flips the current active state |
| Output | Description |
|---|---|
OnPlayerEnter |
Fired once per transit when the player passes through |
OnActivate |
Fired when the portal is enabled |
OnDeactivate |
Fired when the portal is disabled |