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Chapter 17
Make sure you understand your code on both a local and global level.
Learn by doing, by actual writing and designing code independently.
Learning by doing refers to a theory of education expounded by American philosopher John Dewey. It's a hands-on approach to learning, meaning students must interact with their environment to adapt and learn. --wikipedia
A great start for a new project would be creating something simple, or perhaps even make a clone of something.
Use project management and create a game design document, also prioritize by creating a minimalistic demo, share demos with friends and watch them play is also great feedback.
- Kenney Game Assets
- GameArtPuppy
- OpenGameArt
- The Spriters Resource
- Cool Text
- Textures.com
- Bfxr
- Freesound
- Incompetech
- Audionautix
Playing different games and trying to understand them from a developer's point of view will help mature developing and design skills.
- Inkscape tutorials: Software for creating vector graphic
- Oceanaudio: Audio editor
- Audacity: Audio editor
- Basic Aseprite for Beginners: Sprite creating tutorials