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test(robocasa): move simulator smoke checks into the E2E suite (v0.1) - #269
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should check whether it is duplicated with previous ci |
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Checked against the existing GPU suite. Initialization/rendering overlaps, but it does not cover navigation RGB-D/world maps, mobile-camera tracking, or the NavigateKitchen and PickPlaceCounterToCabinet scenes. I kept those checks and clarified the README. All seven cases run once through the existing GPU runner; no new workflow was added. Rebased onto |
Sonorous281
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wilburx813
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Sonorous281
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This was referenced Oct 14, 2026
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Changes
Move four existing RoboCasa simulator smoke checks into
tests/e2e_tests/robocasa/test_environment_smoke.pyand enable them in the existing GPU runner. The test file is unchanged; the runner now executes seven checks in one suite.Basic initialization/rendering checks overlap with the environment component test. The smoke tests also cover navigation RGB-D/world maps, mobile-camera tracking, and the NavigateKitchen and PickPlaceCounterToCabinet scenes. The component and policy-chain tests cover RPC observations, RLDX inference, and CLI-to-action execution. The README now distinguishes these responsibilities and their resources. Both RoboCasa guides use the new test path.
Validation
GPU checks reused local weights/assets and cached package versions, including Torch 2.7.0+cu126 and torchvision 0.22.0+cu126. Unit checks used CI's OpenCV 4.10 dependency. Both environments passed
uv pip check.The earlier mixed environment exposed a 150 ms timeout-test failure during a 213 ms garbage-collection pause. The test passed unchanged in the separate unit-test environment; the failure and diagnostics are retained locally. No test thresholds or dependency constraints were changed in the repository.
Rebased onto main
ef70215. No new CI workflow is added. Runtime and memory behavior are unchanged.