-
-
Notifications
You must be signed in to change notification settings - Fork 184
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Vite fix max recursion #116
base: master
Are you sure you want to change the base?
Conversation
I think I have the same issue with the vite version, though I wouldn't describe as not linked together. However, for me this is much better than the original with the recursion error. I'm not sure why the difference, other than perhaps it doesn't redraw as many times as the original package. vite-flip.mov |
Same problem |
Hi there, I've found a way to fix this issue, what should be the best way for me to contribute? I'm new in contribution, so would appreciate a step by step guide for me to create the pull request? |
Oh cool; here is one way you could proceed:
After you've completed these steps, I'll be able to review the changes and incorporate them into this original pull request. This process allows you to contribute directly to the work I and @evanscho have done while maintaining the integrity of the original pull request. |
Hi @jeffreykthomas , I found a solution to the page-turning effect animation issue as I throughly read the working flipbook-vue library from https://github.com/Gladesinger/flipbook-vue3 and compare with your code. This library from Gladesinger working fine but the centering page function during flip (situation from single page to double spread page) is not working properly. By changing the variable of dRotate in makePolygonArray method to 'let' and assigned it to negative value once it face back will eliminate the page-turning effect animation issue. Screenshot attached below, You may try from your end, hopefully this will help |
Added to @evanscho pull request some changes to Flipbook.vue to change the reactivity of minX and maxX. Eliminates the maximum recursive error I was receiving.