spir-v
Here are 79 public repositories matching this topic...
Lightweight and modular C++11 graphics middleware for games and data visualization
-
Updated
Nov 8, 2024 - C++
Safe and rich Rust wrapper around the Vulkan API
-
Updated
Nov 4, 2024 - Rust
A New Cross-Platform 2D 3D Game Engine
-
Updated
Oct 28, 2023 - C++
Lightweight, multi-platform, data-oriented game engine.
-
Updated
Mar 16, 2024 - C++
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
-
Updated
Nov 10, 2024 - C++
Mirror; Work-in-progress software-rendering Vulkan implementation
-
Updated
Apr 1, 2020 - Rust
One stop shop for getting started with SPIR-V.
-
Updated
Nov 4, 2024 - GLSL
Dilithium is a bidirectional shader converter for converting between DXIL and SPIR-V.
-
Updated
Jan 18, 2018 - C++
C# Bindings for the Vulkan API & SPIR-V
-
Updated
Dec 8, 2022 - C#
Improve this page
Add a description, image, and links to the spir-v topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the spir-v topic, visit your repo's landing page and select "manage topics."