Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add platform-support component #326

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

petaa33
Copy link

@petaa33 petaa33 commented Jan 16, 2025

Issue

#116

Desktop

Screenshot 2025-01-16 225240

Mobile, (scroll x enabled)

Screenshot 2025-01-16 225343

@VaclavElias VaclavElias added the content Website text content label Jan 17, 2025
@VaclavElias
Copy link
Contributor

Thank you @petaa33 for your PR. It might take some time to get a feedback on this because we have to discuss internally where the green check should be.

<div class="secondary check"><i class="fa-solid fa-circle-check"></i></div>
<div class="secondary check"><i class="fa-solid fa-circle-check"></i></div>

<div class="main">Code only</div>

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I would replace word "Code only" with word "Runtime".
That's because Runtime is a wider term and AFAIK code-only is a part of Stride Community toolkit and It's basically one of two flavors of developing game. First is unity-like (default one) in which you visually adding or creating an assets by using GameStudio. This however does not mean that you need GameStudio to run your game.

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Maybe good idea would be adding Tooltip that this also includes code only approach (example: https://fluent2.microsoft.design/components/web/react/tooltip/usage/)

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I agree that "Code Only" isn't the best term for this, though it is what has been used so far for it. "Runtime" might not be the best either as imo it has more of a connotation of the actual running application (especially true if you look at Unity). Maybe "Framework" would make sense? Generally I see the term used when refering to 'game engines' that don't have a visual editor. So, just the API/code.

Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Now you see, why this PR might take some time to resolve 🤣🙈

@petaa33
Copy link
Author

petaa33 commented Jan 21, 2025

@dotnet-policy-service agree

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
content Website text content
Projects
None yet
Development

Successfully merging this pull request may close these issues.

4 participants