check-and-clip linear_rescale to [0,1] #524
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Protect against floating point errors that sometimes occur on GPUs (jax-ml/jax#24807). Previously observed that linear_rescale was sometimes returning 1.000001 for
t==t1
, and this was creating an error in theevaluate
method ofVirtualBrownianTree
during SDE solves on GPU. Did not observe issue on CPUs.