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README-ParticleSystemEditor.md

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LOGO

  • What is TDMEParticleSystemEditor?

    • TDME based particle system editor
  • What is already working

    • particle system loading
    • particle system saving
    • render with generated ground, shadowing, bounding volume
    • rotate, zoom
    • setting up particle system properties
      • key, value map for what ever reason
    • setting up a particle system group which consists of multiple particle systems, for each you can
      • set up the type
        • object particle system
        • point particle system
        • fog particle system
      • set up and edit the emitter
        • point particle emitter
        • bounding box particle emitter
        • circle particle emitter
        • circle particle emitter with velocity on circle plane
        • sphere particle emitter
    • setting up bounding volumes
      • none
      • sphere
      • capsule
      • bounding box
      • oriented bounding box
      • convex mesh
      • bounding volumes can be transformed by using a gizmo
    • sound
      • attach sounds to optional animations with optional additional key
      • also set up gain, pitch, looping, fixed and offset for each sound
  • Links

  • Credits

    • Dominik Hepp
    • Kolja Gumpert
    • others