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SCons: Expand NoCache coverage #104320

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merged 1 commit into from
Mar 18, 2025

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@Repiteo Repiteo commented Mar 18, 2025

Recent cache CI changes have revealed that quite a few builds still have moderately sized caches for PRs, despite the fact that they should be stripping anything not on the default branch. One possible reason for this is how some commands/builds weren't using their NoCache equivalents, which is what this PR addresses. This could be expanded to applying NoCache to emitters in the future, removing the need for our custom functions entirely, but that's better suited for a separate PR

@Repiteo Repiteo added this to the 4.x milestone Mar 18, 2025
@Repiteo Repiteo requested a review from a team as a code owner March 18, 2025 15:06
@akien-mga akien-mga modified the milestones: 4.x, 4.5 Mar 18, 2025
@Repiteo Repiteo merged commit c65a313 into godotengine:master Mar 18, 2025
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@Repiteo Repiteo deleted the scons/nocache-expanded branch March 18, 2025 19:49
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