Releases: focustense/StardewControllers
v1.0.1
Minor bug fixes and compatibility updates from v1.0.0.
Must uninstall RadialMenu 0.2.2 before upgrading. (Updating in place from Star Control v1.0.0 is safe, no uninstall required.)
Details:
v1.0.0
Stable release.
Redesigned and rewritten with major new features - quick actions, instant actions, self-hosted config. Refer to the changelog link for the full list of changes.
Must uninstall RadialMenu 0.2.2 before upgrading.
Details:
v1.0.0-beta
v1.0.0-alpha2
Changes from alpha1:
- Remove hardcoded F10 shortcut - settings menu is now only accessed via controller and GMCM
- Fix wrong scaling mode (blurry instead of pixelated) used for radial menu sprites
- Ensure default mod menu page exists when the Settings item is the only item - i.e. on a fresh install
Fixes for some other bugs found are in the StardewUI dev branch, these are mostly non-critical for testing but will be rolled into a point release before Star Control 1.0.0 final.
v1.0.0-alpha1
First alpha testing release for 1.0.
Full changelog and/or docs to come eventually, though this is almost a complete rewrite. Summary:
- Configuration UI completely redone in Stardew UI
- Every button and keybind is completely configurable (and removable)
- New menu behaviors - toggle mode, placeholder slots, separate activation modes per action, etc.
- Quick Actions - bind items or mod actions to specific button while menu is open
- Instant actions - bind tools or other actions to any button and use (swing/cast/etc) with that button
- Mod actions can be organized into pages, and integrating (API) mods can be disabled or reordered
- Sounds can be configured or muted
- API includes "library" registration, making items available for users to add but not forcing any page or ordering
- Chatbox blocker and other QoL patches
- Mod no longer has a hard/version-locked dependency on GMCM
- Lots of fixes and improvements to the rendering and responsiveness of controls
v0.2.2
Hotfix for Stardew Valley 1.6.9+.
No code has been changed, but the assembly needed to be rebuilt after changes in the 1.6.9 binary caused an InvalidProgramException in the item-activation method of this mod. Possibly due to SMAPI rewriting something incorrectly, or not rewriting something nor detecting the problem.
Full details in the changelog.
v0.2.1
v0.2.0
v0.1.6
v0.1.5
Fixes freezing/thrashing when used in local co-op.