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DOOM Retro v2.3.1

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@bradharding bradharding released this 06 Oct 00:29
· 13903 commits to master since this release
  • The correct value of the ammo CVAR is now displayed when the player has their fists or chainsaw selected.
  • A bug has been fixed whereby lost souls wouldn’t be fullbright at certain angles.
  • A previously implemented feature that caused monsters not to be fullbright when firing and facing away from the player now works correctly.
  • Minor changes have been made to text that is output to the console.
  • A confirmation message is now displayed when using the resetall CCMD.
  • If an invalid map marker is encountered in a PWAD’s MAPINFO lump, a warning will now be displayed and DOOM Retro will continue to parse the lump rather than exiting with an error.
  • The game will no longer crash when trying to spawn a cyberdemon using the spawn CCMD in DOOM Shareware.
  • An error is now displayed in the console when a monster can’t be spawned using the spawn CCMD.
  • A bug has been fixed whereby the player’s death sound wasn’t being played when they died.
  • Blood splats are no longer spawned around corpse decorations that are in a liquid sector.