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The correct value of the ammo CVAR is now displayed when the player has their fists or chainsaw selected.
A bug has been fixed whereby lost souls wouldn’t be fullbright at certain angles.
A previously implemented feature that caused monsters not to be fullbright when firing and facing away from the player now works correctly.
Minor changes have been made to text that is output to the console.
A confirmation message is now displayed when using the resetall CCMD.
If an invalid map marker is encountered in a PWAD’s MAPINFO lump, a warning will now be displayed and DOOM Retro will continue to parse the lump rather than exiting with an error.
The game will no longer crash when trying to spawn a cyberdemon using the spawn CCMD in DOOM Shareware.
An error is now displayed in the console when a monster can’t be spawned using the spawn CCMD.
A bug has been fixed whereby the player’s death sound wasn’t being played when they died.
Blood splats are no longer spawned around corpse decorations that are in a liquid sector.