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Update releasenotes.md
DOOM Retro #4735: Commit 16eee81 pushed by bradharding
December 13, 2024 08:39 2m 21s master
December 13, 2024 08:39 2m 21s
Check for infiniteammo CCMD in A_ConsumeAmmo()
DOOM Retro #4734: Commit 749392b pushed by bradharding
December 13, 2024 08:13 2m 11s master
December 13, 2024 08:13 2m 11s
Fix error trying to load BFG Edition DOOM2.WAD
DOOM Retro #4733: Commit d2c20d3 pushed by bradharding
December 12, 2024 19:03 2m 1s master
December 12, 2024 19:03 2m 1s
Bump version for next release
DOOM Retro #4732: Commit e366309 pushed by bradharding
December 11, 2024 07:05 2m 1s master
December 11, 2024 07:05 2m 1s
Autoload tnt.wad with tnto.wad
DOOM Retro #4731: Commit f1bfad5 pushed by bradharding
December 11, 2024 07:03 1m 57s master
December 11, 2024 07:03 1m 57s
Check for more movement keys in cheat sequences
DOOM Retro #4730: Commit 4a79c96 pushed by bradharding
December 11, 2024 05:16 2m 0s master
December 11, 2024 05:16 2m 0s
Fix checking older extras.wad for H_INTRO lump
DOOM Retro #4729: Commit f1c0f52 pushed by bradharding
December 10, 2024 05:06 2m 2s v5.6
December 10, 2024 05:06 2m 2s
Fix checking older extras.wad for H_INTRO lump
DOOM Retro #4728: Commit f1c0f52 pushed by bradharding
December 10, 2024 05:01 1m 55s master
December 10, 2024 05:01 1m 55s
Revert "Further improve traversing adjacent liquid sectors at differe…
DOOM Retro #4727: Commit bbc1d94 pushed by bradharding
December 9, 2024 05:53 2m 8s master
December 9, 2024 05:53 2m 8s
Further improve traversing adjacent liquid sectors at different heights
DOOM Retro #4726: Commit 02f7efa pushed by bradharding
December 9, 2024 05:18 2m 7s master
December 9, 2024 05:18 2m 7s
Fix clipping flying monsters over liquid sectors
DOOM Retro #4725: Commit efe17cc pushed by bradharding
December 8, 2024 08:22 1m 49s master
December 8, 2024 08:22 1m 49s
Update to SDL v2.30.10
DOOM Retro #4724: Commit 4d9437a pushed by bradharding
December 7, 2024 20:03 2m 4s master
December 7, 2024 20:03 2m 4s
Minor tweaks
DOOM Retro #4723: Commit d2a257b pushed by bradharding
December 7, 2024 19:45 1m 58s master
December 7, 2024 19:45 1m 58s
Fix finale after ExM8
DOOM Retro #4722: Commit fa8586c pushed by bradharding
December 7, 2024 19:43 2m 3s master
December 7, 2024 19:43 2m 3s
Cap FPS before blitting to screen
DOOM Retro #4721: Commit 50d6535 pushed by bradharding
December 6, 2024 19:15 1m 52s master
December 6, 2024 19:15 1m 52s
Minor tweaks
DOOM Retro #4720: Commit 3592df5 pushed by bradharding
December 6, 2024 00:14 2m 11s master
December 6, 2024 00:14 2m 11s
Optimize openings
DOOM Retro #4719: Commit b57e69e pushed by bradharding
December 5, 2024 23:32 2m 12s master
December 5, 2024 23:32 2m 12s
Improve traversing adjacent liquid sectors at different heights
DOOM Retro #4718: Commit c3d665f pushed by bradharding
December 5, 2024 21:33 1m 52s master
December 5, 2024 21:33 1m 52s
Fix torched trees bobbing in liquid sectors
DOOM Retro #4717: Commit 191109f pushed by bradharding
December 4, 2024 07:45 1m 58s master
December 4, 2024 07:45 1m 58s
Update to Visual Studio v17.12.3
DOOM Retro #4716: Commit e7dcb4a pushed by bradharding
December 4, 2024 05:19 3m 10s master
December 4, 2024 05:19 3m 10s
Minor tweaks
DOOM Retro #4715: Commit 1f74aef pushed by bradharding
December 2, 2024 08:17 2m 17s master
December 2, 2024 08:17 2m 17s
Further fix to R_RecalcLineFlags()
DOOM Retro #4714: Commit 7ea6b90 pushed by bradharding
November 30, 2024 21:11 2m 10s master
November 30, 2024 21:11 2m 10s
Update README.md
DOOM Retro #4713: Commit 1ccbf66 pushed by bradharding
November 30, 2024 19:24 2m 4s master
November 30, 2024 19:24 2m 4s
Fix crash during intermission
DOOM Retro #4712: Commit f97b281 pushed by bradharding
November 30, 2024 09:05 1m 58s master
November 30, 2024 09:05 1m 58s
Force cast sequence for Legacy Of Rust
DOOM Retro #4711: Commit a365b17 pushed by bradharding
November 30, 2024 06:38 1m 54s master
November 30, 2024 06:38 1m 54s