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Don't highlight M_DOOM lump in menu
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bradharding committed Aug 30, 2023
1 parent 325e1a3 commit e449e46
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/m_menu.c
Original file line number Diff line number Diff line change
Expand Up @@ -1602,7 +1602,7 @@ static void M_DrawMainMenu(void)

if (FREEDOOM || chex || hacx || harmony || REKKRSA)
{
M_DrawPatchWithShadow(94, 2 + OFFSET, W_CacheLastLumpName("M_DOOM"), true);
M_DrawPatchWithShadow(94, 2 + OFFSET, W_CacheLastLumpName("M_DOOM"), false);
MainDef.x = 97;
MainDef.y = 72;
}
Expand All @@ -1611,7 +1611,7 @@ static void M_DrawMainMenu(void)
if (titleheight == VANILLAHEIGHT)
V_DrawPatch(94, 2, 0, W_CacheLumpName("M_DOOM"));
else
M_DrawPatchWithShadow(94, 2 + OFFSET, W_CacheLumpName("M_DOOM"), true);
M_DrawPatchWithShadow(94, 2 + OFFSET, W_CacheLumpName("M_DOOM"), false);

MainDef.x = 97;
MainDef.y = 72;
Expand All @@ -1620,7 +1620,7 @@ static void M_DrawMainMenu(void)
{
patch_t *patch = (gamemission == doom ? W_CacheLumpName("M_DOOM") : W_CacheLastLumpName("M_DOOM"));

V_DrawMenuPatch((VANILLAWIDTH - SHORT(patch->width)) / 2 - 1, 11 + OFFSET, patch, true, VANILLAWIDTH);
V_DrawMenuPatch((VANILLAWIDTH - SHORT(patch->width)) / 2 - 1, 11 + OFFSET, patch, false, VANILLAWIDTH);
}
}

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