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# Objective
Fixes#17718
## Solution
Schedule `text_system` before `AssetEvents`.
I guess what was happening here is that glyphs weren't shown because
`text_system` was running before `AssetEevents` and so `prepare_uinodes`
never recieves the the asset modified event about the glyph texture
atlas image.
Bevy version
main, bisected to #17567
Relevant system information
SystemInfo { os: "macOS 15.3 Sequoia", kernel: "24.3.0", cpu: "Apple M4 Max", core_count: "16", memory: "64.0 GiB" }
AdapterInfo { name: "Apple M4 Max", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }
Also failing on linux/mac in the example runner.
What you did
cargo run --example animated_ui
What went wrong
Nothing shows up, just the clear color. There should be some animated text.
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