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The Sims 4 Mod Constructor v5.0-beta.9

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@Zerbu Zerbu released this 15 Mar 17:05
· 11 commits to master since this release

This update makes changes to custom social interactions so to be compatible with the Infants patch. It also adds support experimental for Zone Directors (lot spwan logic) and a few other changes.

Please note: Infants are not supported yet, but will be in a future update. I wanted to get this out quickly so modders could update their existing mods.

Social Interactions
Social interactions will work with the new patch and Growing Together. In addition to the new pie menu categories being added as preferences, it also supports Conversation Topic preferences. By default, Mod Constructor will automatically decide which "scoring" to use based on the chosen category, but you can also set it manually from the "Advanced" tab. If the interaction uses a category it doesn't recognize, it will notify you when trying to export and you'll have to set the score type manually.

Zone Directors (Experimental)
"Zone Directors" are what The Sims 4 uses to handle NPC Sims spawning on lots. This new update allows you to create your own Zone Directors and merge them to existing ones, similar to what you can do with actions. This is experimental and should be used at your own risk. It was originally planned to be released later, but I decided to release it early because it's close enough to completion.

Other Changes

  • There is a new type of condition: Lot Info Condition. This can be used to check which world the lot is currently in and which lot traits it has.
  • The ability to set traits as global in V4 is now in V5. This will make it so a trait is automatically applied to all Sims in the game who meet the age requirements.
  • You can assign "temporary traits" to buffs. These will persist as long as the Sim has the buff, and will be removed afterwards. This can be used to access trait functionality that isn't available to buffs, or to display a long-term buff in the UI as if it were a trait.