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Crafti v1.3: Not just eyecandy

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@Vogtinator Vogtinator released this 21 Nov 21:06

It's been a while and a new release was certainly overdue. Here it is!

Nicer Graphics

Animations

Torches have animated flames now and blocks can spawn particles!


GUI

The inventory uses textures from PureBDCraft now. The block selection previews are larger now to make them easier to see.


Fast mode

Fast mode uses more shades for blocks now.


Texture packs

terrain.png from Minecraft texture packs can now be loaded and used. For this, convert it into PAM format (e.g. using GIMP or some online tool) and save it as /ndless/crafti.ppm.tns on the calculator.


Smooth water

Water and lava flows nicely between blocks now instead of in weird discrete steps

Before After
oldwater newwater

Less rendering artifacts

The code for perspective calculation makes better use of the available precision: Blocks in the distance no longer look like stairs!

Before After
oldstair newstair

Better Redstone

An often requested feature: The lazy "spiderweb" like redstone wire was not just ugly but also too different from how Minecraft behaves. This changed, it was replaced by a new design which matches Minecraft more closely. The appearance of levers got also improved significantly.


Bigger World

The rendering code was optimized to account for larger player offset coordinates, so now it's possible to travel much further! To support this, the world map files are now saved in a compressed format. Note that older versions of crafti will not be able to load worlds saved by v1.3+.

Other improvements

  • An FPS counter can be enabled in the settings
  • Lower memory requirements, very beneficial for pre-CX calcs
  • The inventory was sometimes drawn twice in the block selection menu. This is now fixed.