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Releases: Vogtinator/crafti

Crafti v1.3: Not just eyecandy

21 Nov 21:06
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It's been a while and a new release was certainly overdue. Here it is!

Nicer Graphics

Animations

Torches have animated flames now and blocks can spawn particles!


GUI

The inventory uses textures from PureBDCraft now. The block selection previews are larger now to make them easier to see.


Fast mode

Fast mode uses more shades for blocks now.


Texture packs

terrain.png from Minecraft texture packs can now be loaded and used. For this, convert it into PAM format (e.g. using GIMP or some online tool) and save it as /ndless/crafti.ppm.tns on the calculator.


Smooth water

Water and lava flows nicely between blocks now instead of in weird discrete steps

Before After
oldwater newwater

Less rendering artifacts

The code for perspective calculation makes better use of the available precision: Blocks in the distance no longer look like stairs!

Before After
oldstair newstair

Better Redstone

An often requested feature: The lazy "spiderweb" like redstone wire was not just ugly but also too different from how Minecraft behaves. This changed, it was replaced by a new design which matches Minecraft more closely. The appearance of levers got also improved significantly.


Bigger World

The rendering code was optimized to account for larger player offset coordinates, so now it's possible to travel much further! To support this, the world map files are now saved in a compressed format. Note that older versions of crafti will not be able to load worlds saved by v1.3+.

Other improvements

  • An FPS counter can be enabled in the settings
  • Lower memory requirements, very beneficial for pre-CX calcs
  • The inventory was sometimes drawn twice in the block selection menu. This is now fixed.

HW-W Support

20 May 22:03
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This release updates nGL to version 0.8, which features improved performance and native support for HW-W.
A division by zero was fixed in the AABB code, triggered by looking straight ahead at an object.
The calc binary is now compressed using Zehn, for faster startup and less space requirements.

screenshot

Redstone update

09 Jul 20:26
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Redstone. Redstone. Even more Redstone!
And some performance improvements.
redstone_inverter

First stable release

02 Jun 19:55
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Mostly bugfixes and performance improvements, but also some additional features.
crafti_v1 0_bugs
crafti_v1 0_fast
crafti_monochrome
crafti_v1 0_help
crafti_v1 0_list
crafti_v1 0_menu
crafti_v1 0_settings

Crafti v0.9

06 May 17:17
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crafti_v0 9

New features:
Water and Lava: Water has a range of 5 blocks, lava 3. You'll be able to find out yourself how it exactly works
Inventory for quick-select: Press 5 while in block list mode and you change the block in the current slot. Use 1 and 3 to select the inventory slot.
Doors: Open them with 7
Wheat: Has to be placed on dirt or grass adjacent to water. If you remove the water, it'll dry instantly. Growth speed is totally random.
Selection indicator: I reused the glass texture, in the quick-select as well
Swimming: You can swim in water. Not in lava, that'd be dangerous!
New blocks: Glowstone, glass, diamond, gold, iron, netherrack
Switched included texture pack to Sphax PureBDCraft: The other texture didn't contain water somehow.

Fixed bugs:
Most graphical issues fixed: Your screen shouldn't show complete garbage anymore.
Fixed jumping bug: No more sliding along walls or getting stuck in blocks!
Fixed bottom of grass blocks: It was gravel before. Don't ask me why. I couldn't answer myself.
Made leaves opaque again. Not a huge difference in appearance, but in performance.
Fixed accidentially overwriting not block-shaped blocks, like flowers or mushrooms.

Mostly bugfixes and refactoring

01 May 21:00
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New features:
-Transparent leaves
-Bedrock (y=0, indestructible)
-Better AABBs for billboards (flowers, mushroom, torch) and cake
-Oriented blocks

Bugfixes:
-Can't break your neck anymore
-A bit faster
-Textures not 256x256 now fully work

Splash screen, external textures, torches, mushrooms, cake, flowers, faster chunk culling, flatter terrain, pumpkins, block data

20 Apr 19:52
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v0.7.2: Faster world generation and fixed getting stuck if the max chunk dist…

18 Apr 19:16
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