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Added example scene for hierarchy setup examples
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Added terrain as a supported feature
Small improvements to restir GI and its denoiser
Cleaned up code slightly
Added new scene that shows some ways scripts can be arranged
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Pjbomb2 committed Jan 18, 2024
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -27,6 +27,7 @@ A passion projects that has been going on for a while with the goal of bringing
<li>Supports Built-in, HDRP, and URP</li>
<li>Full skinned mesh support for animated skinned meshes</li>
<li>Supports deformable standard meshes</li>
<li>Supports unity heightmap terrain and heightmap trees</li>
</ul>

[Ylitie et al](https://research.nvidia.com/sites/default/files/publications/ylitie2017hpg-paper.pdf)
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