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Add omnidirectional boat model and ocean world - #36

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PyroX2:omni-boat
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Add omnidirectional boat model and ocean world#36
PyroX2 wants to merge 10 commits into
PX4:mainfrom
PyroX2:omni-boat

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@PyroX2

@PyroX2 PyroX2 commented Mar 5, 2024

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As part of SimLE SeaSentinel programme at Gdańsk University of Technology we are working on simulation environment and position controller for boats capable of omnidirectional movement. This PR adds ocean world based on https://fuel.gazebosim.org/1.0/OpenRobotics/models/Coast%20Water visual model with added buoyancy and SeaSentinel's omnidirectional boat model currently using rover position control.

@PyroX2

PyroX2 commented Mar 5, 2024

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Right now I'm facing an issue related to thrusters not spinning when control signal is sent. I tried controlling the thrusters from QGC as well as sending data directly to topic both with no result

TODO:

  • Change boat visual model
  • Change buoyancy params

@frederik-markus

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Looks promising. Let me know when it's ready for review. Don't forget to add the necessary airframe config file to PX4 (and amend the respective CMake).

@PyroX2

PyroX2 commented Mar 11, 2024

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What colors would you like for thrusters to differentiate between clockwise and counterclockwise?

@Jaeyoung-Lim Jaeyoung-Lim left a comment

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image
This mesh file is way too big to have in tree.
Please simplify the mesh to be less than 1 MB

@PyroX2

PyroX2 commented Mar 17, 2024

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I added simplified mesh so now its about 250kB. We will add thrusters visuals soon

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4 participants