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Pull requests: Monkestation/Monkestation2.0
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stowaways are jobless, lack comms, and are no longer announced when crew join
#11765
opened Jun 1, 2026 by
drgnmstrc
Contributor
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3 tasks done
balance adjustments to heretic drafting system
Balance
perfectly balanced as all things should be
#11764
opened Jun 1, 2026 by
TheColorCyan
Collaborator
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3 tasks done
Surgery Changes & Self Surgery Nerfs
Balance
perfectly balanced as all things should be
#11762
opened Jun 1, 2026 by
CujoGaming
Contributor
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3 tasks done
Various Medbay Depowercreepening
#11760
opened May 31, 2026 by
CujoGaming
Contributor
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3 tasks done
you can now slice apart base floor plating
Feature: Feature
The creature feature. featuring: the creature.
#11754
opened May 31, 2026 by
SirNightKnight
Collaborator
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3 tasks done
cyborg sight vision items are now completely innate actions
#11752
opened May 30, 2026 by
Runian
Contributor
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3 tasks done
you can now tip over flashed cyborgs
Code: Fix
fix da bug
#11749
opened May 30, 2026 by
SirNightKnight
Collaborator
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3 tasks done
Honk Sect honk mech ritual is now possible
#11748
opened May 30, 2026 by
Shoddd
Collaborator
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2 of 3 tasks
You're telling me a shrimp worked at this restaurant?
#11742
opened May 30, 2026 by
BanementI
Contributor
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3 of 5 tasks
You can now choose to be exempt from the target of an Obsession
#11737
opened May 29, 2026 by
CujoGaming
Contributor
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2 of 3 tasks
Camera static fix for camera consoles
Code: Fix
fix da bug
Port
Ported from another repo.
#11729
opened May 28, 2026 by
SirNightKnight
Collaborator
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Science Cyborg Model + Engineering Cyborg RPED Basekit
#11724
opened May 28, 2026 by
Runian
Contributor
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3 tasks done
[BALANCE] [REMOVAL] Removes the timestop holopara from vampires.
Antagonist
Balance
perfectly balanced as all things should be
Removal
a thing is removed
#11723
opened May 28, 2026 by
JupiterJaeden
Collaborator
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3 tasks done
Jaws of Variety: jaws resprites, hybrid cutters for science and jaws of death for traitors & operatives
#11719
opened May 28, 2026 by
drgnmstrc
Contributor
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3 tasks done
[BALANCE] [QOL] Reverts body bag nerfs (mostly)
Balance
perfectly balanced as all things should be
QoL
improves quality of life
#11701
opened May 26, 2026 by
JupiterJaeden
Collaborator
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3 tasks done
Engineering Carts + Engineering Rebalance
Balance
perfectly balanced as all things should be
DEP:Engineering
QoL
improves quality of life
Severity: Major
#11697
opened May 25, 2026 by
SirNightKnight
Collaborator
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3 tasks done
exploding while jaunting causes a tear in the fabric of reality + chem explosions originate from their reagent holder atom
Balance
perfectly balanced as all things should be
FUCK
totally didn't steal this from tg
#11696
opened May 25, 2026 by
SirNightKnight
Collaborator
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3 tasks done
[PORT] Big Manipulator
DEP:cargo
Feature: Expansion
Some addons for a big new thing
Good first PR
a new coder spawns in
peak
#11684
opened May 23, 2026 by
ThePastTenseOfYeetIsYote
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3 tasks done
antag storyteller weight stuff tweaks
#11682
opened May 23, 2026 by
byondsucks
Contributor
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2 of 3 tasks
ports some TG beartrap code over and reworks beartraps + security traps
Balance
perfectly balanced as all things should be
DEP:security
#11670
opened May 21, 2026 by
SirNightKnight
Collaborator
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3 tasks done
ports TG taser code to a degree and reworks it
Balance
perfectly balanced as all things should be
DEP:security
#11643
opened May 19, 2026 by
SirNightKnight
Collaborator
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3 tasks done
Abandoned IPCs (part 2, now with less git pain seriously git why do you think the PR was somehow conflicting with a file that was added in the same PR that's not possible you cant conflict with yourself git)
#11639
opened May 19, 2026 by
Mantlecrawler
Collaborator
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3 tasks done
Fleshmass plants (part 2, now with less git pain)
#11638
opened May 19, 2026 by
Mantlecrawler
Collaborator
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3 tasks
explosive guardians cannot place traps on stealth boxes
Antagonist
Balance
perfectly balanced as all things should be
#11588
opened May 13, 2026 by
SirNightKnight
Collaborator
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3 tasks done
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