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Releases: JammingCat21/ChunkShield

Release 1.0.4

24 Jan 04:23
9945c41

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Latest update now officially supports items and entities up to 1.21.11.

All releases going forward will go by update instead of API.

  • Updated API to 1.21.11
  • Minor backend changes to logic/notes

Release 1.0.3

05 Oct 02:13
a888510

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1.0.3 fixes a coordinate bug and adds a new feature.

Add the following to your config!

  • ChunkWarning: true (Notification Section)
  • WarningRequirement: 50 (Under MinimumEntityRequirement)

Additions

New Chunk Warning feature. Set how many entities can be in a chunk before warning you.
Great for if someone spams a mob you didn't have listed!!

Fixes

One of scan event triggers had the X and Z axis calculated incorrectly.
Check #14 on the Github for more details...

Release 1.0.2

04 Oct 04:24
a888510

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1.0.2 refines a few issues with 1.0.1

Changes

  • Chunk Scan Messages will now only appear if a chunk scan HAD to clear illegal entities.
  • Removal messages are now summarized instead of spammed for every single removal.
  • FALLING_BLOCK limit has been set to 10
  • EXPERIENCE_ORB limit has been set to 30
  • Notification Toggles have been moved to the top of the config.

Fixes

  • Vehicle limit message would get posted twice due to an oversight.
  • Excess Vehicles were not removed if a lower limit was set or on first run.

Release 1.0.1

06 Sep 17:45
459c99d

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1.0.1 now supports 1.16 to 1.21.8 and has been properly reworked with extra care to server stability.

For the 1.0.1 source, check the archive folder in src.

Note

  • Chunks are no longer scanned in bulk but rather by their individual criteria, cutting lag by 99%
  • You will need a new config with this update.
  • Bedrock Limit no longer run the risk to remove floors or nether roofs and is aware of the version of your server.
  • You do not need to add End Portals to your limits. This is hardcoded to be prevented.

Additions

  • Added a stats subcommand so you can see how many preventions were made.
  • You can now toggle off what checks you want.
  • You can now set a base limit for how many entities are required in a chunk to get checked.
  • All checks have a 50% chance to check toggle
  • There are now alerts for every action naming the player, coordinates, and each alert type can be toggled.

Changes

  • When a block limit is reached, the block removed will now drop as an item if its naturally obtainable.
  • The backend for all scanning has been reworked, optimized, and heavily limited to meet conditions.
  • Vehicle Chunk Limit is now a Radius Check instead.
  • Chunk Scans now have to meet 6 criteria before getting checked.
  • Alert Messages are now tied users with the alerts perm.

Fixes

  • Entity Limit was one above the listed limit due to a timing issue with Minecraft.
  • Bedrock would get removed from the nether roof.
  • Various lag issues caused by lack of checks for a chunk to be met.