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Allow diligent to link a static DirectXShaderCompiler #723
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
|
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@@ -18,6 +18,8 @@ set(SOURCE | |
| src/HLSLTokenizer.cpp | ||
| ) | ||
|
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| option(DILIGENT_USE_STATIC_DXC "Link DXC statically and bypass dlopen" OFF) | ||
|
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| set(DXC_SUPPORTED FALSE) | ||
| if((PLATFORM_WIN32 AND NOT MINGW_BUILD) OR PLATFORM_UNIVERSAL_WINDOWS OR PLATFORM_LINUX) | ||
| set(DXC_SUPPORTED TRUE) | ||
|
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@@ -143,8 +145,14 @@ if (DXC_SUPPORTED) | |
| endif() | ||
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||
| if (NOT PLATFORM_WIN32) | ||
| if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" OR | ||
| CMAKE_CXX_COMPILER_ID MATCHES "GNU") | ||
| if (DILIGENT_USE_STATIC_DXC) | ||
| target_compile_definitions(Diligent-ShaderTools PRIVATE DILIGENT_USE_STATIC_DXC=1) | ||
| target_link_libraries(Diligent-ShaderTools | ||
| PUBLIC | ||
| LLVMSupport | ||
| dxcompiler | ||
| ) | ||
| elseif (CMAKE_CXX_COMPILER_ID MATCHES "Clang" OR CMAKE_CXX_COMPILER_ID MATCHES "GNU") | ||
| target_link_libraries(Diligent-ShaderTools PRIVATE dl) | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I think that |
||
| endif() | ||
| endif() | ||
|
|
@@ -176,6 +184,13 @@ if(ENABLE_SPIRV) | |
| endif() | ||
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| if (${USE_SPIRV_TOOLS}) | ||
| if (NOT PLATFORM_WIN32 AND DILIGENT_USE_STATIC_DXC) | ||
| cmake_policy(SET CMP0079 NEW) | ||
| target_link_libraries(SPIRV-Tools-opt | ||
| PUBLIC | ||
| LLVMSupport | ||
| ) | ||
| endif() | ||
| target_link_libraries(Diligent-ShaderTools | ||
| PRIVATE | ||
| SPIRV-Tools-opt | ||
|
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||
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Why are these public dependencies?
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See below for reasons - if you'd prefer to make the consumer link the libraries manually that's your call of course ;)