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DeviceContextD3D12: reserve space for mapped buffers
Linux build #3216: Commit d59dc8e pushed by TheMostDiligent
February 20, 2025 19:32 13m 3s development
February 20, 2025 19:32 13m 3s
DeviceContextD3D12: reserve space for mapped buffers
MacOS/iOS/tvOS build #3205: Commit d59dc8e pushed by TheMostDiligent
February 20, 2025 19:32 16m 4s development
February 20, 2025 19:32 16m 4s
DeviceContextD3D12: reserve space for mapped buffers
Win32/UWP build #3213: Commit d59dc8e pushed by TheMostDiligent
February 20, 2025 19:32 In progress development
February 20, 2025 19:32 In progress
DeviceContextD3D12: reserve space for mapped buffers
Emscripten build #3206: Commit d59dc8e pushed by TheMostDiligent
February 20, 2025 19:32 In progress development
February 20, 2025 19:32 In progress
DeviceContextD3D12: reserve space for mapped buffers
MSVC Code Analysis #3240: Commit d59dc8e pushed by TheMostDiligent
February 20, 2025 19:32 In progress development
February 20, 2025 19:32 In progress
DeviceContextD3D12: reserve space for mapped buffers
Android build #3206: Commit d59dc8e pushed by TheMostDiligent
February 20, 2025 19:32 8m 11s development
February 20, 2025 19:32 8m 11s
DeviceContextD3D12: reserve space for mapped buffers
Build NuGet package #2149: Commit d59dc8e pushed by TheMostDiligent
February 20, 2025 19:32 In progress development
February 20, 2025 19:32 In progress
DeviceContextD3D12: reserve space for mapped buffers
CodeQL Code Scanning #3297: Commit d59dc8e pushed by TheMostDiligent
February 20, 2025 19:32 In progress development
February 20, 2025 19:32 In progress
ResourceSignatureD3D12: don't use auto where unnecessary
MSVC Code Analysis #3239: Commit 6764661 pushed by TheMostDiligent
February 20, 2025 18:06 32m 0s development
February 20, 2025 18:06 32m 0s
ResourceSignatureD3D12: don't use auto where unnecessary
Linux build #3215: Commit 6764661 pushed by TheMostDiligent
February 20, 2025 18:06 12m 55s development
February 20, 2025 18:06 12m 55s
ResourceSignatureD3D12: don't use auto where unnecessary
MacOS/iOS/tvOS build #3204: Commit 6764661 pushed by TheMostDiligent
February 20, 2025 18:06 11m 38s development
February 20, 2025 18:06 11m 38s
ResourceSignatureD3D12: don't use auto where unnecessary
Build NuGet package #2148: Commit 6764661 pushed by TheMostDiligent
February 20, 2025 18:06 26m 51s development
February 20, 2025 18:06 26m 51s
ResourceSignatureD3D12: don't use auto where unnecessary
Android build #3205: Commit 6764661 pushed by TheMostDiligent
February 20, 2025 18:06 8m 28s development
February 20, 2025 18:06 8m 28s
ResourceSignatureD3D12: don't use auto where unnecessary
CodeQL Code Scanning #3296: Commit 6764661 pushed by TheMostDiligent
February 20, 2025 18:06 28m 17s development
February 20, 2025 18:06 28m 17s
ResourceSignatureD3D12: don't use auto where unnecessary
Win32/UWP build #3212: Commit 6764661 pushed by TheMostDiligent
February 20, 2025 18:06 30m 32s development
February 20, 2025 18:06 30m 32s
ResourceSignatureD3D12: don't use auto where unnecessary
Emscripten build #3205: Commit 6764661 pushed by TheMostDiligent
February 20, 2025 18:06 25m 49s development
February 20, 2025 18:06 25m 49s
D3D12: moved dynamic buffer allocations to device context (close #420)
MSVC Code Analysis #3238: Commit a614507 pushed by TheMostDiligent
February 20, 2025 17:44 33m 7s development
February 20, 2025 17:44 33m 7s
D3D12: moved dynamic buffer allocations to device context (close #420)
CodeQL Code Scanning #3295: Commit a614507 pushed by TheMostDiligent
February 20, 2025 17:44 28m 43s development
February 20, 2025 17:44 28m 43s
D3D12: moved dynamic buffer allocations to device context (close #420)
Emscripten build #3204: Commit a614507 pushed by TheMostDiligent
February 20, 2025 17:44 25m 14s development
February 20, 2025 17:44 25m 14s
D3D12: moved dynamic buffer allocations to device context (close #420)
Android build #3204: Commit a614507 pushed by TheMostDiligent
February 20, 2025 17:44 8m 36s development
February 20, 2025 17:44 8m 36s
D3D12: moved dynamic buffer allocations to device context (close #420)
Linux build #3214: Commit a614507 pushed by TheMostDiligent
February 20, 2025 17:44 13m 6s development
February 20, 2025 17:44 13m 6s
D3D12: moved dynamic buffer allocations to device context (close #420)
Build NuGet package #2147: Commit a614507 pushed by TheMostDiligent
February 20, 2025 17:44 31m 6s development
February 20, 2025 17:44 31m 6s
D3D12: moved dynamic buffer allocations to device context (close #420)
Win32/UWP build #3211: Commit a614507 pushed by TheMostDiligent
February 20, 2025 17:44 29m 14s development
February 20, 2025 17:44 29m 14s
D3D12: moved dynamic buffer allocations to device context (close #420)
MacOS/iOS/tvOS build #3203: Commit a614507 pushed by TheMostDiligent
February 20, 2025 17:44 10m 46s development
February 20, 2025 17:44 10m 46s
BufferD3D12 and TextureD3D12: don't use auto where unnecessary
Win32/UWP build #3210: Commit 164e9d6 pushed by TheMostDiligent
February 20, 2025 16:11 30m 55s development
February 20, 2025 16:11 30m 55s