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Releases: Carchi777/QUICK-ITEM-DATABASE

V3.9.0

27 Apr 16:17
c4a3016

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now supporting 1024 ItemStacks per key

  • the database can handle 1024 itemstacks in one key
    WARNING Using 1024 size key requires 4 times the loading time of a simple 256 size key
  • the database on world loading now gives a warning to the console and to Operator players when the saveRate is more than 1 to prevent lag issues

V3.8.7

22 Apr 09:19
732f2ee

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Fixed world loading issues in some devices.
Added "minecraft:persistent": {} component to the entity.

V3.8.6

27 Mar 11:50
f725d74

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Supporting 2.0.0-beta

  • 2.0.0-beta requires the world to full load to use the database, you cant use the database if the world isnt fully loaded yet.
  • added date in logs
    Date log

V3.8.5

24 Mar 20:16
4ab8072

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V3.8.5

  • added new logs option
  • added new log types
  • added back saverate
  • removed logs option (replaced by log options database.logs)
  • deleted runjob saving (lag issues)

V3.8.4 (laggy)

04 Mar 13:46
d467d3d

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Major updates:

  • Improved Background saving's performance.
  • Removed saveRate, the rate is now handled dynamically by runJob.

Small updates:

  • Fixed chunk loading issues with the entity.
  • Changed QAMsize to cacheSize.

V3.8.3

25 Feb 20:46
7c74a28

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database now accepts A-Z (uppercase) characters in keys
fixed propery x wrong initialization

V3.8.2

25 Jan 19:15
499d9df

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fixed x property

V3.8.1

19 Jan 14:06
6933c55

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FIxed wrong handling of coordinates of scoreboard initialization.

V3.8.0 (bugged)

18 Jan 10:19
5b495f3

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Rewrote all the startup of the database, now supports multiple databases.

  • Fixed the world restart after creating a new database problem.
  • Fixed the multiple tickingareas problem, now its only 1.
  • Renamed the file and class name to make it shorter.

V3.7

09 Jan 16:27
8a64061

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V 3.7