Releases: Carchi777/QUICK-ITEM-DATABASE
Releases · Carchi777/QUICK-ITEM-DATABASE
V3.9.0
27 Apr 16:17
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now supporting 1024 ItemStacks per key
the database can handle 1024 itemstacks in one key
WARNING Using 1024 size key requires 4 times the loading time of a simple 256 size key
the database on world loading now gives a warning to the console and to Operator players when the saveRate is more than 1 to prevent lag issues
V3.8.7
22 Apr 09:19
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Fixed world loading issues in some devices.
Added "minecraft:persistent": {} component to the entity.
V3.8.6
27 Mar 11:50
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Supporting 2.0.0-beta
2.0.0-beta requires the world to full load to use the database, you cant use the database if the world isnt fully loaded yet.
added date in logs
V3.8.5
24 Mar 20:16
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V3.8.5
added new logs option
added new log types
added back saverate
removed logs option (replaced by log options database.logs)
deleted runjob saving (lag issues)
V3.8.4 (laggy)
04 Mar 13:46
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Major updates:
Improved Background saving's performance.
Removed saveRate, the rate is now handled dynamically by runJob.
Small updates:
Fixed chunk loading issues with the entity.
Changed QAMsize to cacheSize.
V3.8.3
25 Feb 20:46
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database now accepts A-Z (uppercase) characters in keys
fixed propery x wrong initialization
V3.8.2
25 Jan 19:15
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V3.8.1
19 Jan 14:06
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FIxed wrong handling of coordinates of scoreboard initialization.
V3.8.0 (bugged)
18 Jan 10:19
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Rewrote all the startup of the database, now supports multiple databases.
Fixed the world restart after creating a new database problem.
Fixed the multiple tickingareas problem, now its only 1.
Renamed the file and class name to make it shorter.
V3.7
09 Jan 16:27
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