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7 changes: 3 additions & 4 deletions Z_Master_Skills/Config/items.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3266,10 +3266,9 @@
</append>

<!-- Set unlock craft to solarcell -->

<!-- <append xpath="/items/item[@name='solarCell']"> -->
<!-- <property name="UnlockedBy" value="MasterElectrician"/> -->
<!-- </append> -->
<append xpath="/items/item[@name='solarCell']">
<property name="UnlockedBy" value="MasterElectrician"/>
</append>

<!-- Set craft dew tools -->
<set xpath="/items/item[@name='toolDewGatherer']/property[@name='UnlockedBy']/@value">MasterWorkstations</set>
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11 changes: 5 additions & 6 deletions Z_Master_Skills/Config/progression.xml
Original file line number Diff line number Diff line change
Expand Up @@ -318,18 +318,18 @@
<crafting_skill name="MasterElectrician" max_level="20" parent="attmaster" name_key="MasterElectricianName" desc_key="MasterElectricianDesc" long_desc_key="MasterElectricianLongDesc" icon="ui_game_symbol_electric_generator">

<display_entry item="solarbank" unlock_level="3"/>
<!-- <display_entry item="solarCell" unlock_level="5,7,9,11,13,15"/> -->
<display_entry item="solarCell" unlock_level="5,7,9,11,13,15"/>
<display_entry icon="modMeleeStunBatonRepulsor,controlPanelBase01" name_key="MasterElectricianT3-1,MasterElectricianT3-2" has_quality="false" unlock_level="18,20">
<unlock_entry item="PortableReactor" unlock_tier="1" />
<unlock_entry item="ReactorСhargingStation" unlock_tier="2" />
</display_entry>

<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="3,100" value="1" tags="solarbank"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="5,100" value="1" tags="solarCell"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="5,100" value="1" tags="solarCell" />
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="18,100" value="1" tags="PortableReactor"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="20,100" value="1" tags="ReactorСhargingStation"/>
<!-- <passive_effect name="CraftingTier" operation="base_add" level="5,7,9,11,13,15" value="1,2,3,4,5,5" tags="solarCell"/> -->
<passive_effect name="CraftingTier" operation="base_add" level="7,9,11,13,15,20" value="1,2,3,4,5,5" tags="solarCell" />
</effect_group>
</crafting_skill>

Expand Down Expand Up @@ -469,6 +469,5 @@


</append>


</config>

</config>
24 changes: 12 additions & 12 deletions Z_Master_Skills/Config/recipes.xml
Original file line number Diff line number Diff line change
Expand Up @@ -39,18 +39,18 @@
<ingredient name="resourceForgedSteel" count="25"/>
</recipe>

<!-- <recipe name="solarCell" count="1" craft_time="1500" craft_area="workbench" tags="learnable,perkMachineGunner"> -->
<!-- <ingredient name="resourceElectricPartsImp" count="10"/> -->
<!-- <ingredient name="resourceBrokenGlass" count="100"/> -->
<!-- <ingredient name="resourceScrapPolymers" count="50"/> -->
<!-- <ingredient name="resourceForgedSteel" count="20"/> -->
<!-- <effect_group> -->
<!-- <passive_effect name="CraftingIngredientCount" level="2,6" operation="base_add" value="3,15" tags="resourceElectricPartsImp"/> -->
<!-- <passive_effect name="CraftingIngredientCount" level="2,6" operation="base_add" value="50,250" tags="resourceBrokenGlass"/> -->
<!-- <passive_effect name="CraftingIngredientCount" level="2,6" operation="base_add" value="30,150" tags="resourceScrapPolymers"/> -->
<!-- <passive_effect name="CraftingIngredientCount" level="5,6" operation="base_add" value="10,50" tags="resourceForgedSteel"/> -->
<!-- </effect_group> -->
<!-- </recipe> -->
<recipe name="solarCell" count="1" craft_time="1500" craft_area="workbench" tags="learnable,perkMachineGunner">

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Suggested change
<recipe name="solarCell" count="1" craft_time="1500" craft_area="workbench" tags="learnable,perkMachineGunner">
<recipe name="solarCell" count="1" craft_time="1500" craft_area="workbench" tags="learnable,perkAdvancedEngineering">

@BlackRabbitMsk I didn't want to play with this because it's unrelated to the fix in this PR, but is perkMachineGunner correct here? Should this be perkAdvancedEngineering (I think?) instead?

I'm still learning my way around these XMLs but I figured I'd mention it while this PR's open anyway. I added it as a suggestion so you can just click it to update the line if I'm correct.

<ingredient name="resourceElectricPartsImp" count="10"/>
<ingredient name="resourceBrokenGlass" count="100"/>
<ingredient name="resourceScrapPolymers" count="50"/>
<ingredient name="resourceForgedSteel" count="20"/>
<effect_group>
<passive_effect name="CraftingIngredientCount" level="2,6" operation="base_add" value="3,15" tags="resourceElectricPartsImp"/>
<passive_effect name="CraftingIngredientCount" level="2,6" operation="base_add" value="50,250" tags="resourceBrokenGlass"/>
<passive_effect name="CraftingIngredientCount" level="2,6" operation="base_add" value="30,150" tags="resourceScrapPolymers"/>
<passive_effect name="CraftingIngredientCount" level="5,6" operation="base_add" value="10,50" tags="resourceForgedSteel"/>
</effect_group>
</recipe>

<!-- Cement Mixer -->
<recipe name="cementMixerImp" count="1" craft_time="1200" tags="learnable,workbenchCrafting">
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4 changes: 2 additions & 2 deletions Z_Master_Skills/ModInfo.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,6 @@
<DisplayName value="BR Master Skills"/>
<Description value="New weapons, armor, mods and more"/>
<Author value="BlackRabbit"/>
<Version value="2.0.8"/>
<Version value="2.0.9"/>
<Website value="https://7dtdprojectz.com/"/>
</xml>
</xml>