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Releases: Autodesk/Aurora

v24.08

31 Jul 11:09
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This release includes some bug fixes and several dependency upgrades, including OpenUSD 24.08 and MaterialX 1.38.10.

  • Bug fixes.
  • Dependency upgrades:
    • USD: v24.08;
    • MaterialX: v1.38.10;
    • boost: 1.85.0;
    • TBB: v2020.3;
    • libjpeg: 2.0.1;
    • libpng: v1.6.38;
    • GLM: 1.0.1;
    • TinyGLTF: v2.9.2;
    • TinyEXR: v1.0.8;
    • OpenEXR: v3.1.11;
    • OpenImageIO: v2.5.11;
    • OpenSubdiv: v3_6_0.

v24.08 macOS Beta

31 Jul 17:51
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v24.08 macOS Beta Pre-release
Pre-release

This pre-release version adds support for MacOS using Metal ray tracing, with a limited subset of Aurora features. A future main release will expand features available on MacOS. See Doc/Build.md for prerequisites and build instructions.

Other platforms are not supported in this pre-release. Please use the v24.08 release for Windows and Linux.

v24.03

15 Mar 21:09
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March 2024 release includes, new non-recursive rendering architecture. Expected speed up of around 2x versus recursive rendering.

Also includes upgrade to support MaterialX 1.38.8 and USD 23.08.01

v23.07

20 Jul 19:56
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A variety of new features and improvements including:

  • Support for multiple distant lights (see TestMultipleLights unit test)
  • Changes in the MaterialX code generator to support "data driven materials". Rather than assume a fixed set of material parameters, Aurora will generate a set of material properties based on the contents of MaterialX file that can be modified directly without changing the MaterialX document. (see TestMaterialX unit test)
  • Added a custom USD ARResolver for doing some asset processing operations. The ImageProcessingResolver will accept URIs with the imageProcessing and pre-process the resulting data before passing to the Hydra render delegate.
  • Implemented material emission (see TestMaterialEmission unit test)
  • Transfer buffers via temporary upload buffer on upload heap for faster performance.

Aurora release v23.03

27 Mar 16:54
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Aurora release v23.03

Various build script improvements including:

  • Builds the usd_view Python application which can be run directly from the build folder with the Aurora render delegate
  • Added version detection to installExternals.py
  • Refactoring externals folder layout
  • Support multi-configuration builds with CMake
  • Linux build fixes
  • Security updates in externals versions

NOTE: Requires rebuilding the installed externals with the installExternals.py script as described in README.md