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Releases: zompi2/UE4EasyLocalizationTool

1.10.2

07 Jun 16:11

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  • Fixed Fab compilation errors caused by the automated tests module.

1.10.1

03 Jun 05:57

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  • Fix: Ensure the StringTable asset is not rooted before marking it as garbage.

1.10.0

01 Jun 23:28

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  • Added the option to generate StringTables right after the import (feature added thanks to @Crezetique)
  • The UI has been refurbished (also thanks to @Crezetique)
  • Since UE5.8 you can add DevNotes to the generated StringTables via "devnotes" column in CSV
  • Added automated tests for quicker testing if the importer works correctly
  • Ground refactor of the importer code to be easier to work with in the future
  • Fixed incorrect outputs in UELTBlueprintLibrary::GetTextData function.
  • Fixed incorrect FMessageDialog::Open function call for UE4.27

1.9.2

15 May 09:04

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  • Fixed deprecation warnings for UE5.8
  • Fixed compilation error for UE4.27

1.9.1

16 Mar 20:09
4582b7d

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  • Fixed the broken "Call In Editor" option which was broken by RegisterCustomClassLayout, which is required to display FText preview in the BP editor.
  • Fixed the duplicated categories when Localization preview in editor was enabled.

Bugs were present in the UE 5.5+ versions.

1.9.0

04 Mar 22:15
8d3a938

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  • Added the option to set a fallback value when a value in CSV is empty.
  • Added a safety check to prevent from importing CSV files when no Localization storage directory is specified.
  • GetTextAsBuffer and MakeTextFromBuffer functions added which allows to serialize FTexts.
  • Tooltips for Editor Widget added.
  • Editor Widget rewritten into raw Slate widget to ensure it will be valid for all Engine versions.
  • Moved bLogDebug property from game config to editor config (where it actually should be).

1.8.0

11 Feb 23:29

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  • Text localization preview can be displayed under the Text input box in the editor UI and BP nodes (available for UE5.5 and newer)
  • GetLocalizedText and GetLocalizedString functions added for debugging localized values based on namespace and key
  • All columns in CSV before namespace or key are ignored
  • All '_' characters in the lang headers are replaced with '-'
  • This means it's now possible to export DataTables to CSVs that are valid for ELT
  • Lang keys are stored in lowercase form to avoid issues with different naming conventions
  • Fixed the FMessageDialog compilation error for UE4.27
  • Moved GetAvailableLanguages from the BP Library class to the core ELT class as a static function. The old function is marked as deprecated.