Welcome to CubeRun! This is a fast-paced, 3D arcade-style game developed using the Unity Engine.
Take control of a fast-moving cube, navigate down a narrow pathway, and test your reflexes by dodging obstacles. Reach the finish line without falling off the edge or crashing!
- Physics-Based Movement: Smooth and responsive cube controls utilizing Unity's Rigidbody physics.
- Fast-Fall Mechanic: Strategically slam back down to the ground to dodge mid-air obstacles.
- Level Progression: Multiple structured levels with increasing difficulty.
- Score Tracking: Tracks your progress as you move further down the track and saves your best high scores.
- Endless Run Mode: Test your endurance in a procedurally generated infinite level. Dodge dynamically spawning obstacles and push your limits to set a new high score!
- [A] - Move Left
- [D] - Move Right
- [Space] - Jump
- [S] - Fast Fall (slam down faster while in the air)
- [ESC] - Pause / Quit Game
You don't need Unity to play! Just download the latest build:
- Go to the Releases section on the right side of this GitHub page.
- Download the latest
CUBERUN_v1.0.zipfile. - Extract the folder to your computer.
- Run the executable file inside to start playing!
If you want to view the source code or modify the game in Unity:
- Clone the repository:
git clone [https://github.com/ziad328/CUBERUN.git](https://github.com/ziad328/CUBERUN.git)