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fix(windows): restore switching and reduce skin churn - #27
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chelsen0806 wants to merge 1 commit into
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Windows switching/performance preflight fix
Summary
data-reduced-motion="true"root attribute as well as the OS media query.2.6.4and add regression coverage.Why
On Windows with the published 3.3.0 package, QQ mode measured about 9.9 FPS while native Codex measured about 180 FPS. The renderer also incremented
ensureCallsfrom 73 to 83 in 8 seconds because its own DOM writes retriggered the observer. Windows in-app library switching currently rejects immediately withIn-app library switching is currently macOS-only, and a direct restart child is killed with Codex.Upstream report: #26
The full reproduction data and the 3.3.0-specific top-bar hit-testing issue are in that report.
Important repository mismatch
The public source
mainis still6ba0877/2.6.3, while release tagsv3.2.1throughv3.3.0point at that same old commit. The published 3.3.0 engine is newer and cannot be reproduced from this branch. Please rebase the applicable parts onto the real 3.3.0 source before merging. The one-line top-bar z-index fix for the published engine is attached to the linked issue; it is not in this branch because the old renderer places the selector differently.Verification
powershell -NoProfile -ExecutionPolicy Bypass -File tests/windows/run-tests.ps1Windows static and cross-platform tests passed.Codex-QQ-Skin-Windows-x64-v2.6.4.zipandCodex-QQ-Skin-Windows-x64-v2.6.4-Setup.exeArtifacts: https://github.com/chelsen0806/Codex-QQ-Skin/releases/tag/v2.6.4-preflight