Releases: zauonlok/renderer
Releases · zauonlok/renderer
v1.5
Changes:
- Fix performance issues on MacBook Pro
- Fix flickering issues at window edges
- Enable code scanning
- Add a new model
Mirrors:
Filename | MD5 Checksum | Build Log |
---|---|---|
renderer-win32.zip | a6122ffe164429be3c7917544001f449 | runs/990381504 |
renderer-macos.zip | 10af2a54ca89ec2c859ab90a4f83501b | runs/990381539 |
renderer-linux.zip | b422fce8f002ad279238e02f3e89c1ae | runs/990381647 |
v1.4
- Refactor source code
- Add new models
Filename | MD5 Checksum | Build Log |
---|---|---|
renderer-win32.zip | 9ab1527758ccccda01bdd8423b56fb6c | runs/580324337 |
renderer-macos.zip | b101f1c4861a54863f065670ea066476 | runs/580324356 |
renderer-linux.zip | 6afa17916e4b00a3b9e7c00af75412d2 | runs/580324368 |
v1.3
- Make triangle rasterization more robust
- Add MinGW support
- Add a GitHub Pages site
- Add CI with Github Actions
Filename | MD5 Checksum | Build Log |
---|---|---|
renderer-win32.zip | d601bd9d14e81f89b3ad786d52ae39ae | runs/348753235 |
renderer-macos.zip | b1bd860f1fe4eef31f0ae9034c24988b | runs/348753229 |
renderer-linux.zip | a10828469c8ef2edb1d13706d2e863f1 | runs/348753246 |
v1.2
v1.1
- Add PBR material inspector
- Add new models and scenes
- Use HDR environment maps
- Use ACES tone mapping
- Add blurred skybox support
- Move scene descriptions to
.scn
files - Make
.ani
files more compact - Optimize triangle clipping and rasterization
- Enable
/fp:fast
and-Ofast
compiler options - Fix the usage of ambient occlusion maps
- Fix incorrect normals for double-sided models