After pulling the code head to codegen.js
and modify as mentioned below:
- The JSON object represents the
{Name of the Page : routeUrl}
. - For default purpose the user needs to maintain
"/"
always in one ofrouteUrl
as value for anyName of the Page
for the root landing page. - Order of the JSON value is important, that's how the UI will be rendered.
- All the files will be auto generated under
src/app/Pages/
path with necessary basic implementations based on the user input as per theinputJson
.
const inputJson = {
'Landing Page': '/',
'Single Nav Item': '/single-nav-item',
'Group Nav Item': {
'Group Nav Item 1': '/group-nav-item-1',
'Group Nav Item 2': '/group-nav-item-2',
},
};
This will be the generated Navigation Item(s) and routes. After that the npm install
will take care of everything.
# localhost url
http://localhost:4200/ui-template/
npm install && npm run start:dev
# Install development/build dependencies
npm install
# Start the development server
npm run start:dev
# Run a production build (outputs to "dist" dir)
npm run build
# Run the test suite
npm run test
# Run the test suite with coverage
npm run test:coverage
# Run the linter
npm run lint
# Run the code formatter
npm run format
# Launch a tool to inspect the bundle size
npm run bundle-profile:analyze
# Start the express server (run a production build first)
npm run start
# Start storybook component explorer
npm run storybook
# Build storybook component explorer as standalone app (outputs to "storybook-static" dir)
npm run build:storybook
To use an image asset that's shipped with PatternFly core, you'll prefix the paths with "@assets". @assets
is an alias for the PatternFly assets directory in node_modules.
For example:
import imgSrc from '@assets/images/g_sizing.png';
<img src={imgSrc} alt="Some image" />
You can use a similar technique to import assets from your local app, just prefix the paths with "@app". @app
is an alias for the main src/app directory.
import loader from '@app/assets/images/loader.gif';
<img src={loader} alt="Content loading />
Inlining SVG in the app's markup is also possible.
import logo from '@app/assets/images/logo.svg';
<span dangerouslySetInnerHTML={{__html: logo}} />
You can also use SVG when applying background images with CSS. To do this, your SVG's must live under a bgimages
directory (this directory name is configurable in webpack.common.js). This is necessary because you may need to use SVG's in several other context (inline images, fonts, icons, etc.) and so we need to be able to differentiate between these usages so the appropriate loader is invoked.
body {
background: url(./assets/bgimages/img_avatar.svg);
}
When importing CSS from a third-party package for the first time, you may encounter the error Module parse failed: Unexpected token... You may need an appropriate loader to handle this file typ...
. You need to register the path to the stylesheet directory in stylePaths.js. We specify these explicity for performance reasons to avoid webpack needing to crawl through the entire node_modules directory when parsing CSS modules.
- For accessibility compliance, we use react-axe
- To keep our bundle size in check, we use webpack-bundle-analyzer
- To keep our code formatting in check, we use prettier
- To keep our code logic and test coverage in check, we use jest
- To ensure code styles remain consistent, we use eslint
- To provide a place to showcase custom components, we integrate with storybook
This project uses dotenv-webpack for exposing environment variables to your code. Either export them at the system level like export MY_ENV_VAR=http://dev.myendpoint.com && npm run start:dev
or simply drop a .env
file in the root that contains your key-value pairs like below:
ENV_1=http://1.myendpoint.com
ENV_2=http://2.myendpoint.com
With that in place, you can use the values in your code like console.log(process.env.ENV_1);
Contributions, issues and feature requests are welcome!
Give a ⭐️ if this project helped you!