The goal of this project is to provide a better UX for assembling and testing gear sets.
The rough road map is:
- Done: Provide a good UI for making gear sets.
- Done: Allow for multiple sims on the same job to compare across multiple party comps or fights.
- Done for most jobs: Allow DPS to be simulated within the same UI, allowing changes to be quickly tested.
- Future: full or at least partial brute force BiS solving.
If you'd like to add jobs, simulations, or other features/fixes see contributing.
You can try it out here.
We are still looking for people to write simulations for the following jobs:
- Melee: DRG
- Phys Ranged: BRD, MCH
- Casters: BLM, SMN, RDM, PCT
You can pull saved gear sets for use on your own application.
Contribution guide, including how to write simulations.
How to build and test locally.
Some quick tips for easier debugging.