Skip to content

Commit

Permalink
v0.1.2 -- another docfix
Browse files Browse the repository at this point in the history
  • Loading branch information
jastice committed Aug 11, 2014
1 parent 07e483e commit e49aaf0
Show file tree
Hide file tree
Showing 2 changed files with 5 additions and 3 deletions.
6 changes: 4 additions & 2 deletions BoxesAndBubbles.elm
Original file line number Diff line number Diff line change
Expand Up @@ -9,14 +9,16 @@ Boxes and Bubbles implements a very simple physics simulation. It updates a list
at each step. There is no time-normalized integration - if you run it with higher fps,
it will run faster.
See the [example](https://github.com/jastice/boxes-and-bubbles/blob/master/Example.elm) for a
working usage example.
See the [example code](https://github.com/jastice/boxes-and-bubbles/blob/master/Example.elm)
and the [example animation](http://jastice.github.io/boxes-and-bubbles/) that it produces
for a working usage example.
## Bodies
Everything in Boxes and Bubbles is a Body. A Body is a Box, or a Bubble.
Bodies have some properties:
* `position` -- reference point and center of body
* `velocity` -- direction and speed of movement
* `mass` -- the mass (stored as inverseMass)
Expand Down
2 changes: 1 addition & 1 deletion elm_dependencies.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
{
"version": "0.1.1",
"version": "0.1.2",
"summary": "A simple-as-possible 2D physics rigid-body physics engine.",
"description": "A rigid-body physics engine that simulates collisions between boxes (axis-aligned rectangles) and bubbles (circles). Bodies have mass and restitution. Supports gravity and ambient forces.",
"license": "BSD3",
Expand Down

0 comments on commit e49aaf0

Please sign in to comment.