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Installation
This repository can be dropped into any Unity project and used as is. Alternatively, UnityScripts can be added to an existing Unity project as a package. This enables all scripts, prefabs, and other assets to be used in that project, while allowing the UnityScripts folder to be maintained and updated separately. This also allows a single UnityScripts installation to be shared among multiple projects.
To install the UnityScripts package, first clone the UnityScripts repository somewhere on your computer.
Next, within an existing Unity project, open the Package Manager window. Select the + icon at the top left and click Add package from disk...
Navigate to the WIDVE Unity Scripts directory and select the file package.json.
Unity will use this package manifest to add the UnityScripts package to your Unity project.
For more details, see Unity's docs for Installing a Local Package and Local Paths.