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- Fixes up NSImage to use a technique that doesn't depend on the DPI of the current screen and just uses pixels - Fixes a crash when releasing the image; the crash was caused by a `memset` call getting a different size for the filename buffer. I solved this by passing the size down, which is safer than just assuming anyway. I added an ASAN cmake option to make it easier to turn up the debugging and understand where the memory corruption had come from. refs: #14
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