- 500+ Levels: A vast collection of puzzles ranging from beginner-friendly to advanced challenges
- Multiple Level Collections: Includes levels from various authors including Beginner, Original, DrFogh, Thinking Rabbit, and Howard Abed collections
- Local Highscores: Track your best performance (moves and time) for each level
- Modern UI: Clean, minimalistic interface that focuses on the gameplay experience
- Solver Algorithms: Includes multiple solving algorithms (IDA*, A*, BFS, DFS, UCS) for development and testing
- No Mobile Support (yet): For now I didn't add mobile support intentionally, to keep it minimalistic.
- Arrow Keys or WASD: Move the player
- R: Restart the current level
- U: Undo the last move
- L: Open the level selector
- N or Enter: Go to the next level (after completing a level)
- Escape: Close the level selector
- Push all boxes (orange squares) onto the target spots (yellow dots)
- Boxes turn green when placed on a target
- Complete the level with the fewest moves and in the shortest time possible
- Be careful not to push boxes into corners or positions where they can't be moved anymore
pnpm i
pnpm dev
- Vue 3 with Composition API
- TypeScript
- TailwindCSS
- VueUse
The game includes several level collections:
- Beginner: Simple levels to learn the game mechanics
- Beginner 2: Slightly more challenging beginner levels
- Original: Classic Sokoban levels
- DrFogh: Levels created by DrFogh
- Thinking Rabbit: Levels from the original Sokoban creators
- Howard Abed: Challenging levels by Howard Abed