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Munk2D
Munk2D PublicForked from slembcke/Chipmunk2D
This is a friendly fork of the fast and lightweight 2D game physics library Chipmunk2D
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144 contributions in the last year
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March 2025
Created an issue in viblo/pymunk that received 5 comments
Is there a smarter way to handle the Optional type for shape.body?
Quite often you iterate over the shapes of the space, or maybe you get a shape out from a arbiter, and then you need to fetch the body of the shape…
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