[1.20.1] Implement Refabricated Skillet tweaks. #1061
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This Pull Request contains two major changes to the skillet item.
If you would like to request postponement (1.3 probably?) or removal of Skillet Flipping and just have the progress bar, I'd be happy to make a new PR.
Swap Skillets to a BEWLR
The previous solution of creating a load of models was overengineered. It'd be best to create a BEWLR and handle skillet rendering through this, this PR just brings this change from 1.21.1 over here.
Skillet Progress Bar
The Skillet now displays a progress bar instead of its durability whilst cooking.
This is a relatively light change, all things considered, and should not break anything.
Skillet Flipping
Skillet Flipping has been reworked heavily ever since #911.
The Skillet now also moves, the flipped food is only flipped 180 degrees rather than 360 degrees, and the movements are faster and less drastic in comparison to before.
You may activate this by pressing the
Attackkey whilst cooking with a skillet.This is a breaking change on the user's end, as it adds a network handler so a packet may be sent to activate the skillet flip.
In first person:
In third person: