Better Sp_Effect localization #501
Merged
Annotations
20 warnings and 1 notice
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Publish:
src/Havok/HKLib/hk2018/Autogen/hkTuple3.cs#L7
Non-nullable field 'm_0' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Publish:
src/Havok/HKLib/hk2018/Autogen/hk/ValueAttribute.cs#L7
Non-nullable field 'm_value' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Publish:
src/Havok/HKLib/hk2018/Autogen/TestContainerThingEnd.cs#L9
Non-nullable field 'm_data3' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Publish:
src/Havok/HKLib/hk2018/Autogen/TestContainerThingEnd.cs#L7
Non-nullable field 'm_data' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Publish:
src/Havok/HKLib/hk2018/Autogen/TestContainerThingStart.cs#L9
Non-nullable field 'm_data2' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Publish:
src/Havok/HKLib/hk2018/Autogen/TestContainerThingStart.cs#L7
Non-nullable field 'm_data' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Publish:
src/Veldrid/Veldrid.SDL2/Sdl2Window.cs#L1011
Argument 1 should be a variable because it is passed to a 'ref readonly' parameter
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Publish:
src/Veldrid/Veldrid.SDL2/Sdl2Window.cs#L103
Argument 1 should be passed with 'ref' or 'in' keyword
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Publish:
src/Tracy/Tracy.cs#L241
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Publish:
src/Tracy/Tracy.cs#L102
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build:
src/Andre/SoulsFormats/SoulsFormats/Formats/MSB/MSBB/PartsParam.cs#L1183
'MSBB.Part.Collision.GparamConfigStruct' hides inherited member 'MSBB.Part.GparamConfigStruct'. Use the new keyword if hiding was intended.
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Build:
src/Andre/SoulsFormats/SoulsFormats/Formats/MSB/MSBB/PartsParam.cs#L971
'MSBB.Part.EnemyBase.GparamConfigStruct' hides inherited member 'MSBB.Part.GparamConfigStruct'. Use the new keyword if hiding was intended.
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Build:
src/Andre/SoulsFormats/SoulsFormats/Formats/MSB/MSBB/PartsParam.cs#L844
'MSBB.Part.ObjectBase.GparamConfigStruct' hides inherited member 'MSBB.Part.GparamConfigStruct'. Use the new keyword if hiding was intended.
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Build:
src/Andre/SoulsFormats/SoulsFormats/Binder/BXF4/BXF4.cs#L94
'BXF4.Read(string, string)' hides inherited member 'SoulsFile<BXF4>.Read(string, string)'. Use the new keyword if hiding was intended.
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Build:
src/Andre/SoulsFormats/SoulsFormats/Binder/BXF4/BXF4.cs#L70
'BXF4.Read(Memory<byte>, string)' hides inherited member 'SoulsFile<BXF4>.Read(Memory<byte>, string)'. Use the new keyword if hiding was intended.
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Build:
src/Veldrid/Veldrid/GraphicsDevice.cs#L37
Field 'GraphicsDevice._physicalDeviceProperties' is never assigned to, and will always have its default value
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Build:
src/Veldrid/Veldrid/CommandBufferPool.cs#L85
The variable 'e' is declared but never used
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Build:
src/Veldrid/Veldrid/CommandBufferPool.cs#L67
The variable 'e' is declared but never used
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Build:
src/Veldrid/Veldrid.SDL2/Sdl2Window.cs#L1011
Argument 1 should be a variable because it is passed to a 'ref readonly' parameter
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Build:
src/Veldrid/Veldrid.SDL2/Sdl2Window.cs#L103
Argument 1 should be passed with 'ref' or 'in' keyword
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