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Portuguese translations for property names; #377
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vanjac committed Jan 15, 2024
1 parent 430e7c9 commit 8897f43
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Showing 2 changed files with 196 additions and 55 deletions.
6 changes: 2 additions & 4 deletions Assets/VoxelEditor/GUI/localization/GUIStringSet.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@ public class GUIStringSet
// - Edge
// - Object
// - Tag
// - Pivot
// - Substance
// - Behavior
// - Sensor
Expand All @@ -28,8 +29,6 @@ public class GUIStringSet
// - Health
// Tutorial-specific:
// - Face
// Quoted terms: (can't be localized yet)
// - "Pivot" point

public virtual string Yes =>
"Yes";
Expand Down Expand Up @@ -723,8 +722,7 @@ public virtual string DemoWorldName(string name) =>
public virtual string Sound3DLongDesc =>
@"• In <b>Point</b> mode, stereo panning will be used to make the sound seem to emit from the object.
• In <b>Ambient</b> mode the sound will seem to surround the player.
• <b>Fade distance:</b> Beyond this range the sound will fade with distance. Within the range it's at full volume. Higher values increase the volume outside fade distance.
• <b>Max distance:</b> Sound will be inaudible past this distance.
• <b>Fade distance:</b> Sound will fade with distance within this range -- past the maximum distance it becomes inaudible.
See Sound behavior for additional documentation.";
public virtual string SpinDesc =>
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