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process: kill child on error while spawning #6803
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Maki325
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We already define
ChildDropGuard
intokio/src/process/mod.rs
. Can we:unix
andwindows
modules?StdChild
is wrapped so we don't end up double wrapping?There was a problem hiding this comment.
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We can maybe combine
ChildDropGuard
fromtokio/src/process/unix/mod.rs
andDroppableChild
fromtokio/src/process/windows.rs
, and have it intokio/src/process/mod.rs
, but we cant useChildDropGuard
fromtokio/src/process/mod.rs
. The reason being that we want the ability to take the child out from the Wapper struct, andChildDropGuard
fromtokio/src/process/mod.rs
doesn't allow that. The reason being that implementingDrop
doesn't allow destructuring, so in the other implementations we use Options to circumvent that.The double wrapped child won't make the process be killed twice, as we set the inner wrapper(
ChildDropGuard
fromtokio/src/process/unix/mod.rs
) to not kill the child on drop (tokio/src/process/unix/mod.rs
line 202), so only the outer one(ChildDropGuard
fromtokio/src/process/mod.rs
) will do that if so set.I tried to make it so there's no double wrapping, but I couldn't make the
PidfdReaper::new
impl work. Because I would have to some way extract the child from the wrapper in thenew
function. And I couldn't get it to work.There was a problem hiding this comment.
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It is okay if the definition of
ChildDropGuard
needs to move out oftokio/src/process/mod.rs
and into the platform-specific implementation modules, but there is no need to have two wrappers which attempt to perform a kill-on-drop (and bloat the data structures with redundant bools).