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Upper Body IK is an implementation inspired by Mathias Parger's Master thesis.

C++ 127 27 Updated Sep 21, 2024

Experimental JSON builder based on C++ reflection

C++ 50 3 Updated Feb 11, 2025

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

C# 800 53 Updated Mar 6, 2025

Useful CMake Examples

CMake 12,655 2,519 Updated Feb 28, 2024

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, mu…

C# 497 92 Updated Jun 13, 2024

Unity remaster of the classic Sponza scene.

C# 307 75 Updated Jan 22, 2024

A Godot plugin to let you block in levels inside the Godot editor.

GDScript 1,225 47 Updated Jan 8, 2025

A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d

C# 554 146 Updated Oct 26, 2023

Good Game, Peace Out Rollback Network SDK

C++ 3,252 375 Updated Jun 26, 2024

A unified framework for implementing ability systems in Unity

C# 995 198 Updated Aug 12, 2022

Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin

C++ 1,009 272 Updated Jul 9, 2024

Tools to help booking a spot in New Zealand Managed Isolation and Quarantine. Automatically refreshes, checks and fills forms in the website to find and book the rare spots.

JavaScript 83 35 Updated Aug 23, 2021

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…

C++ 8,101 2,260 Updated Mar 7, 2025

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

C# 2,185 443 Updated Mar 7, 2025

Visual Workflow Automation Tool for Unity.

C# 1,144 209 Updated Jun 3, 2021

An example of rendering decals on SkinnedMesh Renderers in Unity.

ShaderLab 163 24 Updated Nov 23, 2024

Clang bindings for .NET written in C#

C# 1,042 153 Updated Feb 24, 2025

A Unity library for common movement AI

C# 2,027 290 Updated May 20, 2024

glTF – Runtime 3D Asset Delivery

HTML 7,308 1,146 Updated Mar 6, 2025

🤖 The world's easiest, most powerful stock checker

TypeScript 5,346 1,342 Updated Mar 4, 2025

A refreshingly simple data-driven game engine built in Rust

Rust 38,301 3,772 Updated Mar 7, 2025

Rootmotion for Blender. Transfer movement from feet to root bone and then from root bone to the object itself! Works with FBX exporter.

Python 15 Updated Feb 22, 2025

AI Team Deathmatch

C++ 49 21 Updated Apr 24, 2024

Unity Node Editor: Lets you view and edit node graphs inside Unity

C# 3,457 602 Updated Aug 26, 2024

FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.

Python 1,056 106 Updated Nov 13, 2024

A CharacterController based controller for Unity's new Networking system

C# 92 21 Updated Oct 26, 2018

A collection of out-of-tree Clang plugins for teaching and learning

C++ 722 64 Updated Nov 24, 2024

Bringing clang-tidy magic to Visual Studio C++ developers.

C# 504 59 Updated Mar 3, 2025

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.

LLVM 31,241 12,902 Updated Mar 7, 2025

Code samples using the animation C# jobs feature.

C# 509 79 Updated Dec 22, 2020
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