This is a simple viewer application that demonstrates the Physically Based Rendering (PBR) capabilities of HOOPS Visualize for Web.
To run this demo, launch index.html using a tool such as VS Code Live Server Extension or the Node.js http-server.
Physically Based Rendering is a method of rendering that simulates how light and materials interact in the natural world.
HOOPS Visualize for Web supports the import and editing of many PBR properties such as:
- Base Color: the color of a model.
- Metallic: whether an entity is a metal or dielectric.
- Roughness: the surface roughness of an entity.
- Ambient Occlusion: soft shadows cast upon an entity.
- Opacity (Alpha): transparency of an entity.
- Textures: including emissive, normals, etc.
- Image Based Lighting: lighting cast by an image/scene.
Learn about how PBR is supported in HOOPS Visualize for Web here.