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Initial commit of Space Engineers and VRage sources
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**/*.suo | ||
**/bin/x64 | ||
**/bin/x86 | ||
**/obj/x64 | ||
**/obj/x86 | ||
3rd/HavokWrapper/**/*.pdb | ||
3rd/SteamSDK/**/*.pdb | ||
3rd/HavokWrapper/**/*.xml | ||
3rd/**/*.pdb | ||
**/*.suo | ||
**/bin/ | ||
**/obj/ | ||
Sources/SpaceEngineers/Content/Shaders | ||
*.metagen | ||
3rd/**/*.exp | ||
3rd/**/*.ilk | ||
3rd/**/*.lib | ||
*.csproj.user | ||
3rd/**/VRage.Library.dll | ||
3rd/**/VRage.Math.dll | ||
3rd/**/VRage.Library.xml | ||
3rd/**/VRage.Math.xml | ||
Sources/SpaceEngineers/Content/Audio/ | ||
Sources/SpaceEngineers/Content/Fonts/* | ||
Sources/SpaceEngineers/Content/Missions/ | ||
Sources/SpaceEngineers/Content/Models/ | ||
Sources/SpaceEngineers/Content/Textures/ | ||
Sources/SpaceEngineers/Content/Videos/ | ||
Sources/SpaceEngineers/Content/VoxelMaps/ | ||
Sources/SpaceEngineers/Content/Worlds/ | ||
user.props | ||
3rd/RakNet/Help/ | ||
3rd/RakNet/Samples/ | ||
3rd/**/HavokWrapper.xml | ||
3rd/RakNet/debug/x64 | ||
3rd/RakNet/release/x64 | ||
3rd/SteamSDK/debug/x64 | ||
3rd/SteamSDK/release/x64 | ||
3rd/VRage.Native/debug/x64 | ||
3rd/VRage.Native/release/x64 |
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<?xml version="1.0"?> | ||
<doc> | ||
<assembly> | ||
<name>tkmodel</name> | ||
</assembly> | ||
<members> | ||
<member name="T:SharpDX.ConsoleProgram"> | ||
<summary> | ||
Reusable, reflection based helper for parsing command line options. | ||
Greetings to Shawn Hargreaves, original code http://blogs.msdn.com/b/shawnhar/archive/2012/04/20/a-reusable-reflection-based-command-line-parser.aspx | ||
This is a modified version of command line parser that adds: | ||
- .NET 2.0 compatible | ||
- Allow inheritance to simplify declaration | ||
- Print exe banner, using AssemblyTitle and AssemblyCopyright. | ||
- Better padding of options, add descriptor and value text overrides. | ||
- Add support for - and / starting options. | ||
- Remove usage of ":" to separate option from parsed option | ||
- Add "<options>" to the Usage when options are defined | ||
- Add Console Color handling | ||
</summary> | ||
<remarks> | ||
This single file is intended to be directly included in the project that needs to handle command line without requiring any SharpDX assembly dependencies. | ||
</remarks> | ||
</member> | ||
<member name="M:SharpDX.ConsoleProgram.GetAssemblyTitle"> | ||
<summary> | ||
Gets the assembly title. | ||
</summary> | ||
<value>The assembly title.</value> | ||
</member> | ||
<member name="M:SharpDX.ConsoleProgram.GetAssemblyCopyright"> | ||
<summary> | ||
Gets the assembly title. | ||
</summary> | ||
<value>The assembly title.</value> | ||
</member> | ||
<member name="T:SharpDX.ConsoleColor"> | ||
<summary> | ||
Colors used by <see cref="M:SharpDX.ConsoleProgram.Color(SharpDX.ConsoleColor)"/> | ||
</summary> | ||
</member> | ||
<member name="F:SharpDX.ConsoleColor.Blue"> | ||
<summary> | ||
Blue foreground color. | ||
</summary> | ||
</member> | ||
<member name="F:SharpDX.ConsoleColor.Green"> | ||
<summary> | ||
Green foreground color. | ||
</summary> | ||
</member> | ||
<member name="F:SharpDX.ConsoleColor.Red"> | ||
<summary> | ||
Red foreground color. | ||
</summary> | ||
</member> | ||
<member name="F:SharpDX.ConsoleColor.Intensity"> | ||
<summary> | ||
Intensity foreground color modifier. | ||
</summary> | ||
</member> | ||
<member name="F:SharpDX.ConsoleColor.BlueBackground"> | ||
<summary> | ||
Blue background color. | ||
</summary> | ||
</member> | ||
<member name="F:SharpDX.ConsoleColor.GreenBackground"> | ||
<summary> | ||
Green background color. | ||
</summary> | ||
</member> | ||
<member name="F:SharpDX.ConsoleColor.RedBackground"> | ||
<summary> | ||
Red background color. | ||
</summary> | ||
</member> | ||
<member name="F:SharpDX.ConsoleColor.IntensityBackground"> | ||
<summary> | ||
Intensity background color modifier. | ||
</summary> | ||
</member> | ||
<member name="T:SharpDX.Toolkit.Compiler.Program"> | ||
<summary> | ||
This is the command line front-end for <see cref="T:SharpDX.Toolkit.Graphics.EffectCompiler"/>. | ||
</summary> | ||
</member> | ||
</members> | ||
</doc> |
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