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firebulletsfix

Fixes shooting position problem displaced by one tick.

TODO

  • Check the return address inside the Weapon_ShootPosition function hook to know if it's really FX_FireBullets calling it. (l4d2 bugs, or others)

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Here is a fire bullet fix for source engine game servers, explanation: https://github.com/ValveSoftware/source-sdk-2013/pull/442

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