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Section 1037
gynt edited this page Aug 3, 2020
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2 revisions
Terrain data in tile map format: oasis (all types), earth, earth and stones, sand?
| value | type |
|---|---|
| 0x00 | earth |
| 0x01 | scrub |
| 0x02 | earth & stones |
| 0x04 | earth or sand? (changes to earth on update) |
| 0x08 | earth or sand? (changes to earth on update) |
| 0x10 | oasis grass |
| 0x20 | beach |
| 0x40 | driven sand |
| 0x80 | thick scrub |
It is a bit flag, because:
| value | type |
|---|---|
| 0x03 | earth & stones |
| 0x04 | earth or sand? (changes to earth on update) |
| 0x08 | earth or sand? (changes to earth on update) |
| 0x30 | oasis grass |
| 0x50 | oasis grass |
| 0x60 | driven sand |
| 0x70 | oasis grass |
When wiped, grass is gone and farms cannot be placed anymore. Everything is one texture.