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Update emdata servers #2
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    * video_roation without reload * fix SharedArrayBuffer check * remove notCoreOption check
…t to function as a failsafe
Use pinned ejs_version when fetching cores/version
* Update af-FR.json * Update af-FR.json
* Fix for broken custom buttons * Removed non-standard formatting * Removed non-standard formatting * Removed non-standard formatting
* fix translations * fix BCP 47 tags * fix Credits * auto lang * missing logic * clean up * remove semicolon
* Update ko.json Bug fixes and translations added. * 추가수정
* Fix for context menu * Formatting fix * Refined EJS_browserMode * Moved browserMode from loader.js into emulator.js * Revert loader.js to original * Change single quotes to double quotes * Removal of EJS_browserMode from emulator.js * Show desktop mode messages only if debug is true. * Block changes to all but the visible property of the contextMenu
* Add jsdoc to compression * undo formatting
* do not extract zip file for dosbox * Added DOSBOX as an option to index.html * remove second initialization * let the website decide if rom needs to be extracted --------- Co-authored-by: Michael Green <[email protected]>
* Added netplay over WebRTC * feat(netplay): Implement WebRTC and address PR feedback * Prevent emulator loop from running on clients * fixed formatting and changed IceServers to ICEServers * refactor: Update loader.js * Refactor: Overhaul netplay for better 4-player support and use config encapsulation * Cleanup * Cleanup * Add newline * Fixed message focus, added joined and left messages, hid unnecessary buttons * Cleaned up functions bind.this, netplay button reorganization, number of players selector fix * Added TURN server detection and warning * cleanup --------- Co-authored-by: S-Coding23 <> Co-authored-by: Ethan O'Brien <[email protected]>
Removed Matrix server invitation from README.
* Fixed bug where a screenshot wasn't returned using EJS_onSaveState * Refactor takeScreenshot method to return a promise with screenshot data and format; update input element in HTML for better accessibility.
…by updating the `writeFile` call to wrap `res.data` in `new Uint8Array`. This ensures proper handling of binary or buffer data, resolving type-related errors during file writing. (#1097)
* Add/Update SVG logos * Rename emulatorjs-logo.svg to logo.svg * Rename Logo.svg to old-Logo.svg * Rename logo.svg to Logo.svg * Update Logo.svg * Update Logo.svg (slight color correction) * Update emulatorjs-logo-and-type.svg (slight color correction) * Update Logo.svg * Update Logo.svg * Add newline --------- Co-authored-by: Ethan O'Brien <[email protected]>
* Add event for when a game save is updated * Replace SHA-1 with Cyrb53 --------- Co-authored-by: cryptonaus <cryptonaus>
Co-authored-by: cryptonaus <cryptonaus>
Make cores that require threads only available if threads are enabled Make ROMs whose extensions are the name of a core use that core
* beforeunload update * Rename to EJS_disableAutoUnload * Remove value from index.html since undefined is a falsy value --------- Co-authored-by: Ethan O'Brien <[email protected]> Co-authored-by: Ethan O'Brien <[email protected]>
  
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