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ethanaobrien and others added 30 commits December 9, 2024 22:54
* video_roation without reload

* fix SharedArrayBuffer check

* remove notCoreOption check
Use pinned ejs_version when fetching cores/version
t3chnob0y and others added 30 commits July 6, 2025 19:43
* Update af-FR.json

* Update af-FR.json
* Fix for broken custom buttons

* Removed non-standard formatting

* Removed non-standard formatting

* Removed non-standard formatting
* fix translations

* fix BCP 47 tags

* fix Credits

* auto lang

* missing logic

* clean up

* remove semicolon
* Update ko.json

Bug fixes and translations added.

* 추가수정
* Fix for context menu

* Formatting fix

* Refined EJS_browserMode

* Moved browserMode from loader.js into emulator.js

* Revert loader.js to original

* Change single quotes to double quotes

* Removal of EJS_browserMode from emulator.js

* Show desktop mode messages only if debug is true.

* Block changes to all but the visible property of the contextMenu
* Add jsdoc to compression

* undo formatting
* do not extract zip file for dosbox

* Added DOSBOX as an option to index.html

* remove second initialization

* let the website decide if rom needs to be extracted

---------

Co-authored-by: Michael Green <[email protected]>
* Added netplay over WebRTC

* feat(netplay): Implement WebRTC and address PR feedback

* Prevent emulator loop from running on clients

* fixed formatting and changed IceServers to ICEServers

* refactor: Update loader.js

* Refactor: Overhaul netplay for better 4-player support and use config encapsulation

* Cleanup

* Cleanup

* Add newline

* Fixed message focus, added joined and left messages, hid unnecessary buttons

* Cleaned up functions bind.this, netplay button reorganization, number of players selector fix

* Added TURN server detection and warning

* cleanup

---------

Co-authored-by: S-Coding23 <>
Co-authored-by: Ethan O'Brien <[email protected]>
Removed Matrix server invitation from README.
* Fixed bug where a screenshot wasn't returned using EJS_onSaveState

* Refactor takeScreenshot method to return a promise with screenshot data and format; update input element in HTML for better accessibility.
…by updating the `writeFile` call to wrap `res.data` in `new Uint8Array`. This ensures proper handling of binary or buffer data, resolving type-related errors during file writing. (#1097)
* Add/Update SVG logos

* Rename emulatorjs-logo.svg to logo.svg

* Rename Logo.svg to old-Logo.svg

* Rename logo.svg to Logo.svg

* Update Logo.svg

* Update Logo.svg (slight color correction)

* Update emulatorjs-logo-and-type.svg (slight color correction)

* Update Logo.svg

* Update Logo.svg

* Add newline

---------

Co-authored-by: Ethan O'Brien <[email protected]>
* Add event for when a game save is updated

* Replace SHA-1 with Cyrb53

---------

Co-authored-by: cryptonaus <cryptonaus>
Co-authored-by: cryptonaus <cryptonaus>
Make cores that require threads only available if threads are enabled
Make ROMs whose extensions are the name of a core use that core
* beforeunload update

* Rename to EJS_disableAutoUnload

* Remove value from index.html since undefined is a falsy value

---------

Co-authored-by: Ethan O'Brien <[email protected]>
Co-authored-by: Ethan O'Brien <[email protected]>
* fix psx control mapping showing defaults

* fix psx mappings being incorrect

* fix psx thingy
* fix psx control mapping showing defaults

* fix psx mappings being incorrect

* fix psx thingy

* Fix Issue #1039

* Add files via upload
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